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== Transcript ==
== Transcript ==


{| class="wikitable"
''{Video opens with Strong Bad's glove holding an uncapped marker in front of a graph paper board. The Skills of an Artist logo appears.}''
|-
 
! Actions
'''STRONG BAD:''' ''{talking like a robot}'' Skills of a Pixel Artist. I make drawing square.
! Dialogue
 
|-
''{Logo fades out.}''
| Strong Bad's boxing glove holds a marker in front of a whiteboard that has been lined so as to look like graph paper (as opposed to the usual notebook paper), and the music from the [[Trogdor]]-drawing scene in [[dragon]] plays throughout the video. As he says the title, it appears on the screen, with "Skills" in yellow, "Artist" in horizontal rainbow, and "of an" slowly fading in.
 
| ''{speaking in a robotic monotone, rotating his glove in a robotic manner with each word}'' Skills of a Pixel Artist. I make drawing square.
'''STRONG BAD:''' People all the time ask me, ''{begins drawing a shape by tracing square lines on the grid}'' "Hey, Strong Bad! How do you draw an end boss?" And I tell 'em, end bosses need two things: spikes and exposed brains.
|-
 
| Strong Bad draws his first pixel shape, which is 5*4 and resembles a symmetrical upward-facing spike.
''{Strong Bad closes the shape he has drawn. It is narrow at the top and wide at the bottom, with the edge lines on the graph paper squares.}''
| ''{speaking normally}'' People all-the-time ask me, "Hey Strong Bad, how do you draw an end boss?" And I tell 'em, end bosses need two things: spikes and exposed brains.
 
|-
'''STRONG BAD:''' Now this is a... ''{hesitantly}'' spike... ''{music slows down}'' Ugh. Looks more like a pixel doggy-doody. Uhm, let's move on to the brain.
| The music turns downbeat and comes to a stop as Strong Bad trails off.
 
| Now ''this'' is a— spike... Urgh. Looks more like a... pixel doggie doody. Um... let's move on to the brain.
''{Music resumes.}''
|-
 
| The normal music resumes. Video cut. The video speeds up as Strong Bad draws a 7*4 asymmetrical mass above and to the right of the spike.
'''STRONG BAD:''' Okay, check out all this brain mass up here.
| Okay. Check out all this brain mass up here. ''{makes zooming noises as he closes off the shape}''
 
|-
''{Strong Bad begins to draw a new shape in the upper right by tracing gridlines.}''
| He draws some extensions to the right of the shape, making the shape 9*6, and shades the extensions in with a zigzag pattern.
 
| Don't forget the... pedula... onglomata...
'''STRONG BAD:''' Vrrm, vrrm. ''{draws in additional square shapes attached to the "brain"}'' Don't forget the... pedulla onglongmata ''{shades in the rear stem shapes of the "brain"}'' and uh, ''{draws square lines within the "brain" to make creases}'' synaptic part. Oh, yeah. That is a serious...
|-
 
| He draws some lines inside the main brain shape.
''{Strong Bad sighs as the music dies down again.}''
| And the... synaptic... part...
 
|-
'''STRONG BAD:''' Who am I kidding? This looks like cotton candy. Um... well hey, this is just a sprite sheet for ''{music resumes}'' Strong Bad's Dog-Doo & Cotton Candy Challenge!
| The video returns to normal speed.
 
| Oh, yeah. That is a serious—
''{A logo appears for Strong Bad's Dog-Doo & Cotton Candy Challenge, featuring a pile of dog doo and a swirly cotton candy on a yellow backgroud.}''
|-
 
| The music turns downbeat and ends again.
'''STRONG BAD:''' Who wants to play?
| Urgh. Who'm I kiddin', this looks like cotton candy. Um... ''{gestures to his drawing so far}'' Well, hey.
 
|-
''{The music dies down again as the logo melts off the screen.}''
| The music resumes. The logo for the game appears as Strong Bad says the title.
 
| This is just the sprite sheet for "Strong Bad's Dog-Doo and Cotton Candy Challenge"! Who wants to play?!
'''STRONG BAD:''' ''{tired}'' Enh... no-nobody. ''{normal voice}'' All right, forget the pixel stuff. We're just gonna draw this thing into an awesome end boss.
|-
 
| Music fizzles out once more; the title sinks off the screen with a wavy effect.
''{Strong Bad draws an open trapezoid between the dog doo and the cotton candy, no longer conforming to the gridlines. He fills the trapezoid with circles.}''
| Urh. No— nobody. Alright. Forget the pixel stuff. We're just gonna draw this thing into an awesome end boss.
 
|-
'''STRONG BAD:''' First we need tank treads. ''{dots the center of each wheel}'' That's right. How are you gonna ''{adds a jagged line outside the trapezoid to make the treads look rugged}'' roll over some sort of metallic floor ''{closes the shape} in a large, black-backgrounded warehouse?''{connects the tank treads to the dog doo with horizontal lines}''Right?''{connects the tank treads to the brain}''Or fortress, perhaps?''
| Video cut. He draws a non-pixelated upside down trapezoid below and slightly to the left of the brain, omitting the top. He draws five circles inside the trapezoid, then puts dots in the center of each. He adds small spikes around the tank treads, closes off the top, and draws a short line on the right side connecting it to the brain.
 
| First we need tank treads. That's right. How else are you gonna roll over... some sort of metallic floor... in a large, black-backgrounded warehouse?
''{Strong Bad draws a round shape in the upper left part of the tank.}''
|-
 
| He draws two long lines connecting it to the spike.
'''STRONG BAD:''' And we'll connect it up here. ''{adds a triangle sticking out of the circle}'' Up here we need a turret. ''{adds little circles coming out of the turret}'' It shoots spreadshot! Oh man, spreadshot is so hard to avoid! And then... oops, we forgot the most important part! Eyeballs!
| Right?
 
|-
''{Strong Bad draws an eyeball on the tank below the brain and the turret.}''
| He draws a line on the left side of the tank treads, connecting them to the brain.
 
| Or a fortress, perhaps?
'''STRONG BAD:''' Every good boss needs eyeballs all over the place!
|-
 
| He draws a circle connected to the line, and draws a small circle inside of it.
''{He draws an eyeball sticking out from the rear of the tank treads and shades the iris.}''
| And we'll connect it up here...
 
|-
'''STRONG BAD:''' Here's one coming out of the tank treads. Uh, let's put one over here on the dog doo.
| He adds a long, slightly triangular extension from the center of the small circle.
 
| Up here we need a turret...
''{Strong Bad draws an eyeball sticking out from the dog doo.}''
|-
 
| He adds small messy particles that appear to be shooting out of the turret.
'''STRONG BAD:''' Um... and oops! ''{draws an eyeball on the brain}'' Don't forget one in the brain. Of course, eyeball brain.
| It shoots spread-shot!
 
|-
''{Strong Bad draws three spikes on the brain.}''
| He pauses, then draws a few more.
 
| Oh man, spread-shot is so hard to avoid. And then... oops! We forgot! The most important part! Eyeballs!
'''STRONG BAD:''' Oh yeah. Get the real spikes back on here.
|-
 
| He draws a large eyeball in the middle of the tank.
''{He adds more spikes to the eyeball on the rear of the tank treads.}''
| Every good boss needs eyeballs all over the place!
 
|-
'''STRONG BAD:''' Kinda looks like a chicken beak, ''{adds spikes inside the dog doo}'' that's okay. On the dog doo. Oh man. This is the best end boss ever!
| He draws an eyeball to the right of the tank treads.
 
| Here's one coming out of the tank treads...
''{Cut to a Stinkoman 20X6-style stage with a metallic floor and a black background. Stinkoman's sprite faces a fully pixel-rendered version of Strong Bad's end boss: a tank-like machine with a red turret, connected to a pile of dog-doo and pink cotton candy, embellished with many eyeballs looking around, and gray spikes moving up and down. Occasionally, the turret blinks yellow and fires five yellow pellets. It slowly moves back and forth.}''
|-
 
| He adds an eyeball to the right side of the spike, looking up at the turret.
'''STINKOMAN:''' ''{yawning animation}'' This is the worst end boss ever!
| Uh, let's put one over here on the dog-doo...
 
|-
''{The boss fires some spreadshot. Stinkoman jumps up and fires a punch, hitting the boss in the eye within the spiked cotton candy.}''
| He adds an eyeball in the brain.
 
| Um... and, oops, don't forget one in the brain. Of course. Eyeball-brain.
'''STINKOMAN:''' ''{laughing animation}'' Hey there, dog pudding. ''{throws another punch}'' Are you feeding energy into that carnival cloud?
|-
 
| Video cut. He adds five spikes on the left side of the brain, five on the right side of the right-most eye, and five pointing left inside the dog-doo.
''{Stinkoman jumps up and hits the eyeball again. He charges the end boss, which flashes white. The boss charges at Stinkoman, hitting him.}''
| Oh yeah. Get the real spikes back on here... kinda look like a chicken beak, that's okay... on the dog-doo... Oh man. This is the best end boss ever!
 
|-
'''STINKOMAN:''' Oh no, waah! It turns out he was asking for a—
| colspan="2" | ''{Cut to a Stinkoman 20X6-style stage with a metallic floor and a black background. Stinkoman's sprite faces a fully pixel-rendered version of Strong Bad's end boss: a tank-like machine with a red turret, connected to a pile of dog-doo and pink cotton candy, embellished with many eyeballs looking around, and gray spikes moving up and down. Occasionally, the turret blinks yellow and fires five yellow pellets. It slowly moves back and forth.}''
 
'''STINKOMAN:''' ''{his sprite yawns}'' This is the worst end boss ever! Habila— ''{jumps and sends a shot into the cotton candy eyeball, which flashes red to show damage}'' Hey there, dog pudding. ''{sprite laughs}'' Are you feeding energy ''{stops laughing, sends two shots at the dog-doo, to no effect}'' into that ''{laughing again}'' carnival clown? Ah— ''{he jumps and shoots the cotton candy eyeball again, which flashes red; the entire boss flashes white and the cotton candy turns into an actual brain; the boss charges him as a large amount of pellets shoot out of the turret}'' Oh no, wah! ''{his sprite blinks white as it's knocked off the stage; the end boss moves backward}'' It turns out he was asking for a—
''{Stinkoman is cut off. The screen turns black, with white pixelated text reading "GAME OVERED!"}''
''{The screen turns black, with white pixelated text reading "GAME OVERED!"}''
|}


== Fun Facts ==
== Fun Facts ==

Revision as of 17:00, 18 July 2026

Toon Category: Skills of an Artist watch · ← Muscleman · Cartoon Characters →
Toon Category: Video Stuff ← Muscleman · Cartoon Characters →

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"Every good boss needs eyeballs all over the place!"

Learn to draw the best/worst end boss ever using dog-doo, cotton candy, and chicken beaks!

Cast (in order of appearance): Strong Bad, Stinkoman

Date: Monday, September 4, 2017

Running Time: 2:14

Page Title: Synaptic part sold separately!

Transcript

{Video opens with Strong Bad's glove holding an uncapped marker in front of a graph paper board. The Skills of an Artist logo appears.}

STRONG BAD: {talking like a robot} Skills of a Pixel Artist. I make drawing square.

{Logo fades out.}

STRONG BAD: People all the time ask me, {begins drawing a shape by tracing square lines on the grid} "Hey, Strong Bad! How do you draw an end boss?" And I tell 'em, end bosses need two things: spikes and exposed brains.

{Strong Bad closes the shape he has drawn. It is narrow at the top and wide at the bottom, with the edge lines on the graph paper squares.}

STRONG BAD: Now this is a... {hesitantly} spike... {music slows down} Ugh. Looks more like a pixel doggy-doody. Uhm, let's move on to the brain.

{Music resumes.}

STRONG BAD: Okay, check out all this brain mass up here.

{Strong Bad begins to draw a new shape in the upper right by tracing gridlines.}

STRONG BAD: Vrrm, vrrm. {draws in additional square shapes attached to the "brain"} Don't forget the... pedulla onglongmata {shades in the rear stem shapes of the "brain"} and uh, {draws square lines within the "brain" to make creases} synaptic part. Oh, yeah. That is a serious...

{Strong Bad sighs as the music dies down again.}

STRONG BAD: Who am I kidding? This looks like cotton candy. Um... well hey, this is just a sprite sheet for {music resumes} Strong Bad's Dog-Doo & Cotton Candy Challenge!

{A logo appears for Strong Bad's Dog-Doo & Cotton Candy Challenge, featuring a pile of dog doo and a swirly cotton candy on a yellow backgroud.}

STRONG BAD: Who wants to play?

{The music dies down again as the logo melts off the screen.}

STRONG BAD: {tired} Enh... no-nobody. {normal voice} All right, forget the pixel stuff. We're just gonna draw this thing into an awesome end boss.

{Strong Bad draws an open trapezoid between the dog doo and the cotton candy, no longer conforming to the gridlines. He fills the trapezoid with circles.}

STRONG BAD: First we need tank treads. {dots the center of each wheel} That's right. How are you gonna {adds a jagged line outside the trapezoid to make the treads look rugged} roll over some sort of metallic floor {closes the shape} in a large, black-backgrounded warehouse?{connects the tank treads to the dog doo with horizontal lines}Right?{connects the tank treads to the brain}Or fortress, perhaps?

{Strong Bad draws a round shape in the upper left part of the tank.}

STRONG BAD: And we'll connect it up here. {adds a triangle sticking out of the circle} Up here we need a turret. {adds little circles coming out of the turret} It shoots spreadshot! Oh man, spreadshot is so hard to avoid! And then... oops, we forgot the most important part! Eyeballs!

{Strong Bad draws an eyeball on the tank below the brain and the turret.}

STRONG BAD: Every good boss needs eyeballs all over the place!

{He draws an eyeball sticking out from the rear of the tank treads and shades the iris.}

STRONG BAD: Here's one coming out of the tank treads. Uh, let's put one over here on the dog doo.

{Strong Bad draws an eyeball sticking out from the dog doo.}

STRONG BAD: Um... and oops! {draws an eyeball on the brain} Don't forget one in the brain. Of course, eyeball brain.

{Strong Bad draws three spikes on the brain.}

STRONG BAD: Oh yeah. Get the real spikes back on here.

{He adds more spikes to the eyeball on the rear of the tank treads.}

STRONG BAD: Kinda looks like a chicken beak, {adds spikes inside the dog doo} that's okay. On the dog doo. Oh man. This is the best end boss ever!

{Cut to a Stinkoman 20X6-style stage with a metallic floor and a black background. Stinkoman's sprite faces a fully pixel-rendered version of Strong Bad's end boss: a tank-like machine with a red turret, connected to a pile of dog-doo and pink cotton candy, embellished with many eyeballs looking around, and gray spikes moving up and down. Occasionally, the turret blinks yellow and fires five yellow pellets. It slowly moves back and forth.}

STINKOMAN: {yawning animation} This is the worst end boss ever!

{The boss fires some spreadshot. Stinkoman jumps up and fires a punch, hitting the boss in the eye within the spiked cotton candy.}

STINKOMAN: {laughing animation} Hey there, dog pudding. {throws another punch} Are you feeding energy into that carnival cloud?

{Stinkoman jumps up and hits the eyeball again. He charges the end boss, which flashes white. The boss charges at Stinkoman, hitting him.}

STINKOMAN: Oh no, waah! It turns out he was asking for a—

{Stinkoman is cut off. The screen turns black, with white pixelated text reading "GAME OVERED!"}

Fun Facts

Explanations

  • "Pedula onglomata" is a mangling of "medulla oblongata", the structure that connects the spinal cord to the brain stem.

Trivia

  • The Tweet text reads, "This week's Skills of an Artist Game Pak comes equipped with End Boss Feature!"
  • The YouTube description reads, "Strong Bad busts out the graph paper to design the best end boss ever!"

Inside References

Fast Forward

  • This design actually is used as "The Worst End Boss Ever" at the beginning (not end) of level 10 in Stinkoman 20X6.


Skills of an Artist

Strong Sad's Severed Soolnds · Sammich · Cannonmouth · Posh Toilet Paper · Muscleman · End Boss · Cartoon Characters · Eagle · Classic Stand-up Arcade Game
Skills of an Artist LIVE!! · Tennis Shorts · Large Bean · Cornucopia · Clownbread · Draccus · Guitar · Diskette · Barf Bag · Really Cool Boat