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Angled Pixels: Difference between revisions

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<!-- Mirrored from Homestar Runner Wiki (hrwiki.org) via Wayback Machine -->
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https://web.archive.org/web/20211001000000im_/http://www.hrwiki.org/w/images/thumb/3/34/Clapping_Party.png/180px-Clapping_Party.png
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<div class="thumb tright"><div class="thumbinner" style="width:182px;"><a class="image" href="/index.php?title=File:Clapping_Party.png" title="Look closely..."><img alt="" border="0" class="thumbimage" height="135" src="https://web.archive.org/web/20211001000000im_/http://www.hrwiki.org/w/images/thumb/3/34/Clapping_Party.png/180px-Clapping_Party.png" width="180"/></a> <div class="thumbcaption"><div class="magnify"><a class="internal" href="/index.php?title=File:Clapping_Party.png" title="Enlarge"><img alt="" height="11" src="https://web.archive.org/web/20211001000000im_/http://www.hrwiki.org/w/skins/common/images/magnify-clip.png" width="15"/></a></div>Look closely...</div></div></div>
<p>In the <a href="/index.php?title=Homestar_Runner_universe" title="Homestar Runner universe">Homestar Runner universe</a>, characters often like to use games and computers that are <a href="/index.php?title=Strong_Bad%27s_Technology" title="Strong Bad's Technology">outdated</a>.  Unlike modern computers, this means that the <a class="extiw" href="/index.php?title=Pixel" title="wikipedia:Pixel">pixels</a> are large and very visible, giving the figures a blocky appearance.  However, sometimes <b>pixels will appear tilted</b>, an impossible occurrence on a real screen.
</p><p>The appearance of angled pixels was more common in the early days of <a href="/index.php?title=Homestar_Runner_%28body_of_work%29" title="Homestar Runner (body of work)">the website</a>, but they still appear occasionally today. The presence of angled pixels can usually be attributed to ease of animation in Flash; rather than drawing sprites for movement with properly positioned pixels, images are simply rotated. In some cases, pixels are tilted to emulate the style of sprite rotation seen in some Super <a href="/index.php?title=Nintendo" title="Nintendo">Nintendo</a> games, which is often associated with <a class="extiw" href="/index.php?title=Mode_7" title="wikipedia:Mode 7">Mode 7</a>.
</p>
<a id="Appearances" name="Appearances"></a><h2> <span class="mw-headline"> Appearances </span></h2>
<ul><li><a href="/index.php?title=In_Search_of_the_Yello_Dello" title="In Search of the Yello Dello">In Search of the Yello Dello</a> — In the <a href="/index.php?title=Atari_2600" title="Atari 2600">Atari 2600</a> scene, the swinging vine, <a href="/index.php?title=Homestar_Runner" title="Homestar Runner">Homestar Runner</a>'s legs are tilted when swinging on the vine, as well as the crocodiles' upper jaws.
</li><li>Email <a href="/index.php?title=lures_%26_jigs" title="lures &amp; jigs">lures &amp; jigs</a> — In <a href="/index.php?title=Fishing_Challenge_%2791" title="Fishing Challenge '91">Fishing Challenge '91</a>, the pixels that make up Strong Bad's right glove are angled when luring.
</li><li><a href="/index.php?title=TROGDOR%21" title="TROGDOR!">TROGDOR!</a> — The "Keep Playing" screen shows <a href="/index.php?title=Strong_Bad" title="Strong Bad">Strong Bad</a> and <a href="/index.php?title=Trogdor" title="Trogdor">Trogdor</a> with their pixels angled.
<ul><li>Also, in the "A Funny Joke" intermission, the arrows shot at the knight are angled as they bounce off him.
</li><li>Additionally, during the ending scene with the smote Kerrek, the pixels are angled as its body hits the ground.
</li></ul>
</li><li><a href="/index.php?title=Population:_Tire" title="Population: Tire">Population: Tire</a> — The <a href="/index.php?title=Videlectrix_Mascot" title="Videlectrix Mascot">Videlectrix Mascot</a>'s pixels are angled in the <a href="/index.php?title=Videlectrix" title="Videlectrix">Videlectrix</a> logo screen.
</li><li><a href="/index.php?title=Awexome_Cross" title="Awexome Cross">Awexome Cross</a> — The Tire charging animation has its pixels angled.
<ul><li>The mascot on the logo screen also has angled pixels.
</li></ul>
</li><li><a href="/index.php?title=Armless_Invaders" title="Armless Invaders">Armless Invaders</a> — Strong Bad's head (as well as <a class="mw-redirect" href="/index.php?title=Homestar" title="Homestar">Homestar</a>'s <a href="/index.php?title=Prancing" title="Prancing">prancing</a>) is angled.
</li><li><a href="/index.php?title=The_Cheat%27s_Smoking_Challenge" title="The Cheat's Smoking Challenge">The Cheat's Smoking Challenge</a> — The Cheat's arms are angled.
</li><li><a class="extiw" href="https://old.homestarrunner.com/sbsign.swf" title="oldhr:sbsign.swf">Strong Bad Sign</a> — Strong Bad's arms are angled.
</li><li>Email <a href="/index.php?title=video_games" title="video games">video games</a> — When the bowl labeled "FOOD" appears, the pixels are angled as it hits the ground.
</li><li><a href="/index.php?title=Experimental_Film" title="Experimental Film">Experimental Film</a> — In one scene, the president graphics' pixels are angled as they rotate in a circle.
</li><li><a href="/index.php?title=Stinkoman_20X6" title="Stinkoman 20X6">Stinkoman 20X6</a> — In many cutscenes, the character's sprites are displayed at an angle.
</li><li>Email <a href="/index.php?title=slumber_party" title="slumber party">slumber party</a> — The pixels in the hands in <a href="/index.php?title=Clapping_Party" title="Clapping Party">Clapping Party</a> are angled.
</li><li>Email <a href="/index.php?title=email_thunder" title="email thunder">email thunder</a> — The pixels that make up the bugle are angled.
</li><li><a href="/index.php?title=Haunted_Photo_Booth_Teaser" title="Haunted Photo Booth Teaser">Haunted Photo Booth Teaser</a> — Strong Bad's <a href="/index.php?title=Metroid" title="Metroid">Ridley</a> sprite costume is at an angle as it eats <a href="/index.php?title=Yonder_Website_Character_Variations" title="Yonder Website Character Variations">Character 2</a> and flies away.
</li><li><a href="/index.php?title=The_Homestar_Runner_Enters_The_Spooky_Woods" title="The Homestar Runner Enters The Spooky Woods">The Homestar Runner Enters The Spooky Woods</a> — At Strong Bad's request for "some Mode 7", <a href="/index.php?title=Pom_Pom" title="Pom Pom">Pom Pom</a> turns into a pixelated sprite and rotates himself.
</li></ul>


''Look closely...''


In the [[Homestar Runner universe]], characters often like to use games and computers that are [[Strong Bad's Technology|outdated]].  Unlike modern computers, this means that the [[Pixel|pixels]] are large and very visible, giving the figures a blocky appearance.  However, sometimes '''pixels will appear tilted''', an impossible occurrence on a real screen.


The appearance of angled pixels was more common in the early days of [[Homestar Runner (body of work)|the website]], but they still appear occasionally today. The presence of angled pixels can usually be attributed to ease of animation in Flash; rather than drawing sprites for movement with properly positioned pixels, images are simply rotated. In some cases, pixels are tilted to emulate the style of sprite rotation seen in some Super [[Nintendo]] games, which is often associated with [[Mode 7]].
 
<div class="visualClear"></div>
== Appearances ==
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* [[In Search of the Yello Dello]] — In the [[Atari 2600]] scene, the swinging vine, [[Homestar Runner]]'s legs are tilted when swinging on the vine, as well as the crocodiles' upper jaws.
* Email [[lures & jigs]] — In [[Fishing Challenge '91]], the pixels that make up Strong Bad's right glove are angled when luring.
* [[TROGDOR!]] — The "Keep Playing" screen shows [[Strong Bad]] and [[Trogdor]] with their pixels angled.
** Also, in the "A Funny Joke" intermission, the arrows shot at the knight are angled as they bounce off him.
** Additionally, during the ending scene with the smote Kerrek, the pixels are angled as its body hits the ground.
* [[Population: Tire]] — The [[Videlectrix Mascot]]'s pixels are angled in the [[Videlectrix]] logo screen.
* [[Awexome Cross]] — The Tire charging animation has its pixels angled.
** The mascot on the logo screen also has angled pixels.
* [[Armless Invaders]] — Strong Bad's head (as well as [[Homestar]]'s [[Prancing|prancing]]) is angled.
* [[The Cheat's Smoking Challenge]] — The Cheat's arms are angled.
* [https://old.homestarrunner.com/sbsign.swf Strong Bad Sign] — Strong Bad's arms are angled.
* Email [[video games]] — When the bowl labeled "FOOD" appears, the pixels are angled as it hits the ground.
* [[Experimental Film]] — In one scene, the president graphics' pixels are angled as they rotate in a circle.
* [[Stinkoman 20X6]] — In many cutscenes, the character's sprites are displayed at an angle.
* Email [[slumber party]] — The pixels in the hands in [[Clapping Party]] are angled.
* Email [[email thunder]] — The pixels that make up the bugle are angled.
* [[Haunted Photo Booth Teaser]] — Strong Bad's [[Metroid|Ridley]] sprite costume is at an angle as it eats [[Yonder Website Character Variations|Character 2]] and flies away.
* [[The Homestar Runner Enters The Spooky Woods]] — At Strong Bad's request for "some Mode 7", [[Pom Pom]] turns into a pixelated sprite and rotates himself.
[[Category:Electronics running gags]]



Latest revision as of 21:00, 18 July 2026

Look closely...

In the Homestar Runner universe, characters often like to use games and computers that are outdated. Unlike modern computers, this means that the pixels are large and very visible, giving the figures a blocky appearance. However, sometimes pixels will appear tilted, an impossible occurrence on a real screen.

The appearance of angled pixels was more common in the early days of the website, but they still appear occasionally today. The presence of angled pixels can usually be attributed to ease of animation in Flash; rather than drawing sprites for movement with properly positioned pixels, images are simply rotated. In some cases, pixels are tilted to emulate the style of sprite rotation seen in some Super Nintendo games, which is often associated with Mode 7.

Appearances