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Dangeresque 3: The Criminal Projective Responses: Difference between revisions

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<div class="thumb tright"><div class="thumbinner" style="width:182px;"><a class="image" href="/index.php?title=File:SBCG4AP_Dangeresque.PNG" title='"Good thing there are always two sides to every gun!"'><img alt="" border="0" class="thumbimage" height="113" src="https://web.archive.org/web/20211001000000im_/http://www.hrwiki.org/w/images/thumb/3/33/SBCG4AP_Dangeresque.PNG/180px-SBCG4AP_Dangeresque.PNG" width="180"/></a> <div class="thumbcaption"><div class="magnify"><a class="internal" href="/index.php?title=File:SBCG4AP_Dangeresque.PNG" title="Enlarge"><img alt="" height="11" src="https://web.archive.org/web/20211001000000im_/http://www.hrwiki.org/w/skins/common/images/magnify-clip.png" width="15"/></a></div>"Good thing there are always two sides to every gun!"</div></div></div> <a href="/index.php?title=Strong_Bad%27s_Cool_Game_for_Attractive_People" title="Strong Bad's Cool Game for Attractive People">Strong Bad's Cool Game for Attractive People</a> has many responses when you talk to various characters and interact with various objects. These are the responses from <a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective" title="Dangeresque 3: The Criminal Projective">Dangeresque 3: The Criminal Projective</a>.
<p>On these pages, <b>A → B</b> (right arrow) means that the response happens when object <b>A</b> is used on thing <b>B</b>, or in the case of talking to other characters, the indicated sequence of chat topic icons are chosen.
</p>
<hr style="text-align: left; width: 100px;"/> A short horizontal line between two or more responses, such as the one above, means only one of the responses is heard at a time, and that the action results in a different response each time it occurs.
<p><br/>
</p>


''"Good thing there are always two sides to every gun!"''
<a id="Locations" name="Locations"></a><h2> <span class="mw-headline">Locations</span></h2>
<ul><li><a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Smoky_Office%29" title="Dangeresque 3: The Criminal Projective Responses (Smoky Office)">Dangeresque 3: The Criminal Projective Responses (Smoky Office)</a>
</li><li><a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Brainblow_City%29" title="Dangeresque 3: The Criminal Projective Responses (Brainblow City)">Dangeresque 3: The Criminal Projective Responses (Brainblow City)</a>
</li><li><a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Strongborneo%29" title="Dangeresque 3: The Criminal Projective Responses (Strongborneo)">Dangeresque 3: The Criminal Projective Responses (Strongborneo)</a>
</li><li><a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Secret_Lab%29" title="Dangeresque 3: The Criminal Projective Responses (Secret Lab)">Dangeresque 3: The Criminal Projective Responses (Secret Lab)</a>
</li><li><a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Catacombs%29" title="Dangeresque 3: The Criminal Projective Responses (Catacombs)">Dangeresque 3: The Criminal Projective Responses (Catacombs)</a>
</li><li><a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Old_Club%29" title="Dangeresque 3: The Criminal Projective Responses (Old Club)">Dangeresque 3: The Criminal Projective Responses (Old Club)</a>
</li><li><a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Cutesy%27s_House%29" title="Dangeresque 3: The Criminal Projective Responses (Cutesy's House)">Dangeresque 3: The Criminal Projective Responses (Cutesy's House)</a>
</li><li><a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28The_Sun%29" title="Dangeresque 3: The Criminal Projective Responses (The Sun)">Dangeresque 3: The Criminal Projective Responses (The Sun)</a>
</li><li><a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28World_Locations%29" title="Dangeresque 3: The Criminal Projective Responses (World Locations)">Dangeresque 3: The Criminal Projective Responses (World Locations)</a>
</li></ul>
<p><br/>
</p>
<a id="Error_and_Item_Messages" name="Error_and_Item_Messages"></a><h2> <span class="mw-headline">Error and Item Messages</span></h2>
<dl><dd><i>{Note: Unlike previous games, some items give different responses when used on a person as opposed to when they are used on an object. These responses are given only if a person or object doesn't give a specific response listed on the other response pages. If an item here is lacking a response when used on Strong Bad, he usually just gives the same as the "Person" response. If no response is listed, Strong Bad simply gives one of the general messages.}</i>
</dd></dl>
<a id="General_Messages" name="General_Messages"></a><h3> <span class="mw-headline"> General Messages </span></h3>
<dl><dd><b>DANGERESQUE:</b> <i>{Grating}</i> That won't do anything interesting.
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> Uhh, no.
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> No way.
</dd></dl>
<a id="Dangeresque_interrupting" name="Dangeresque_interrupting"></a><h3> <span class="mw-headline"> Dangeresque interrupting </span></h3>
<dl><dd><b>DANGERESQUE:</b> Shut your face!
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> Yeah, yeah, whatever.
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> It's my line!
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> Quiet, punk!
</dd></dl>
<a id="Branch" name="Branch"></a><h3> <span class="mw-headline">Branch</span></h3>
<a id="Branch_.E2.86.92_Object" name="Branch_.E2.86.92_Object"></a><h4> <span class="mw-headline">Branch → Object</span></h4>
<dl><dd><b>DANGERESQUE:</b> That's not a good place for this rare, almost extinct dying branch.
</dd></dl>
<a id="Branch_.E2.86.92_Person" name="Branch_.E2.86.92_Person"></a><h4> <span class="mw-headline">Branch → Person</span></h4>
<dl><dd><b>DANGERESQUE:</b> Uh, my workplace manual describes that as "inappropriate behavior". Despite that, I'm still not giving 'em my plant!
</dd></dl>
<a id="Credenza" name="Credenza"></a><h3> <span class="mw-headline">Credenza</span></h3>
<a id="Credenza_.E2.86.92_Object" name="Credenza_.E2.86.92_Object"></a><h4> <span class="mw-headline">Credenza → Object</span></h4>
<dl><dd><b>DANGERESQUE:</b> Nah, there's no reason to randomly put a plant here.
</dd></dl>
<a id="Credenza_.E2.86.92_Person" name="Credenza_.E2.86.92_Person"></a><h4> <span class="mw-headline">Credenza → Person</span></h4>
<dl><dd><b>DANGERESQUE:</b> Uh, my workplace manual describes that as "inappropriate behavior". Despite that, I'm still not giving 'em my plant!
</dd></dl>
<a id="Diamond_or_Ruby_.E2.86.92_Person" name="Diamond_or_Ruby_.E2.86.92_Person"></a><h3> <span class="mw-headline">Diamond or Ruby → Person</span></h3>
<dl><dd><b>DANGERESQUE:</b> No way, man, I am NOT giving away my precious gems to anybody!
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> Who deserves precious gems more than Dangeresque? Nobody, that's who!
</dd></dl>
<a id="Diet_Brown" name="Diet_Brown"></a><h3> <span class="mw-headline">Diet Brown</span></h3>
<a id="Diet_Brown_.E2.86.92_Person" name="Diet_Brown_.E2.86.92_Person"></a><h4> <span class="mw-headline">Diet Brown → Person</span></h4>
<dl><dd><b>DANGERESQUE:</b> He's not thirsty. Trust me, I'm detective-esque, I know these things.
</dd></dl>
<a id="Diet_Brown_.E2.86.92_Dangeresque" name="Diet_Brown_.E2.86.92_Dangeresque"></a><h4> <span class="mw-headline">Diet Brown → Dangeresque</span></h4>
<dl><dd><b>DANGERESQUE:</b> No thanks. Dangeresque doesn't drink Ones that aren't designated as Cold, Frosty or Tall.
</dd></dl>
<a id="Formula" name="Formula"></a><h3> <span class="mw-headline">Formula</span></h3>
<a id="Formula_.E2.86.92_Dangereque" name="Formula_.E2.86.92_Dangereque"></a><h4> <span class="mw-headline">Formula → Dangereque</span></h4>
<dl><dd><b>DANGERESQUE:</b> Hmm, this looks kinda good. Maybe I'll just have a sip. <i>{Sips}</i> Nope, tastes like butt.
</dd></dl>
<a id="Hubcaps" name="Hubcaps"></a><h3> <span class="mw-headline">Hubcaps</span></h3>
<a id="Hubcaps_.E2.86.92_Object" name="Hubcaps_.E2.86.92_Object"></a><h4> <span class="mw-headline">Hubcaps → Object</span></h4>
<dl><dd><b>DANGERESQUE:</b> I don't wanna tarnish my sawmerang hubcaps on THAT.
</dd></dl>
<a id="Hubcaps_.E2.86.92_Person" name="Hubcaps_.E2.86.92_Person"></a><h4> <span class="mw-headline">Hubcaps → Person</span></h4>
<dl><dd><b>DANGERESQUE:</b> This awesome sawmerang hubcap is WAY too powerful to use on someone that wimpy.
</dd></dl>
<a id="Hubcaps_.E2.86.92_Dangereque" name="Hubcaps_.E2.86.92_Dangereque"></a><h4> <span class="mw-headline">Hubcaps → Dangereque</span></h4>
<dl><dd><b>DANGERESQUE:</b> I'm not using that thing on myself! Besides, I probably wouldn't even feel it.
</dd></dl>
<a id="Large_Knife" name="Large_Knife"></a><h3> <span class="mw-headline">Large Knife</span></h3>
<a id="Large_Knife_.E2.86.92_Person" name="Large_Knife_.E2.86.92_Person"></a><h4> <span class="mw-headline">Large Knife → Person</span></h4>
<dl><dd><b>DANGERESQUE:</b> I know using this large knife on this person standing right next to me seems like an awesome fun thing to do. Unfortunately, the ratings board says otherwise.
</dd></dl>
<a id="Large_Knife_.E2.86.92_Dangeresque" name="Large_Knife_.E2.86.92_Dangeresque"></a><h4> <span class="mw-headline">Large Knife → Dangeresque</span></h4>
<dl><dd><b>DANGERESQUE:</b> I'm not using that thing on myself! Besides, I probably wouldn't even feel it.
</dd></dl>
<a id="Nunchuck_Gun" name="Nunchuck_Gun"></a><h3> <span class="mw-headline">Nunchuck Gun</span></h3>
<a id="Nunchuck_Gun_.E2.86.92_Object" name="Nunchuck_Gun_.E2.86.92_Object"></a><h4> <span class="mw-headline">Nunchuck Gun → Object</span></h4>
<dl><dd><b>DANGERESQUE:</b> Interrogating inanimate objects isn't as helpful as you might think.
</dd></dl>
<a id="Nunchuck_Gun_.E2.86.92_Person" name="Nunchuck_Gun_.E2.86.92_Person"></a><h4> <span class="mw-headline">Nunchuck Gun → Person</span></h4>
<dl><dd><b>DANGERESQUE:</b> <i>{brashly}</i> Now is no time for violence! <i>{normally}</i> Just kidding. <i>Any time</i> is a good time for violence, but I <i>do</i> have more important things to do right now.
</dd></dl>
<a id="Nunchuck_Gun_.E2.86.92_Dangeresque" name="Nunchuck_Gun_.E2.86.92_Dangeresque"></a><h4> <span class="mw-headline">Nunchuck Gun → Dangeresque</span></h4>
<dl><dd><b>DANGERESQUE:</b> I'm not using that thing on myself! Besides, I probably wouldn't even feel it.
</dd></dl>
<a id="Romantic_Photo" name="Romantic_Photo"></a><h3> <span class="mw-headline">Romantic Photo</span></h3>
<a id="Romantic_Photo_.E2.86.92_Person" name="Romantic_Photo_.E2.86.92_Person"></a><h4> <span class="mw-headline">Romantic Photo → Person</span></h4>
<dl><dd><b>DANGERESQUE:</b> Yeah, that's me. In Paris. With a hottie. You don't have to say anything, I know I'm a crunklord.
</dd></dl>
<a id="Romantic_Photo_.E2.86.92_Dangeresque" name="Romantic_Photo_.E2.86.92_Dangeresque"></a><h4> <span class="mw-headline">Romantic Photo → Dangeresque</span></h4>
<dl><dd><b>DANGERESQUE:</b> <i>{Photo is displayed to player}</i> I can't believe that Sultry Buttons kept this photo of us! I also can't believe I ever thought that mustache was cool! I guess a Stickanee flower in Paris really IS romantic.
</dd></dl>
<a id="Safety_Scissors" name="Safety_Scissors"></a><h3> <span class="mw-headline">Safety Scissors</span></h3>
<a id="Safety_Scissors_.E2.86.92_Object" name="Safety_Scissors_.E2.86.92_Object"></a><h4> <span class="mw-headline">Safety Scissors → Object</span></h4>
<dl><dd><b>DANGERESQUE:</b> That's way too thick for THESE scissors to cut through.
</dd></dl>
<a id="Safety_Scissors_.E2.86.92_Person" name="Safety_Scissors_.E2.86.92_Person"></a><h4> <span class="mw-headline">Safety Scissors → Person</span></h4>
<dl><dd><b>DANGERESQUE:</b> There's nothin' on HIM I wanna cut. Except maybe a deal for eighty percent of... the profits.
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> There's nothin' on HIM I wanna cut.
</dd></dl>
<a id="Safety_Scissors_.E2.86.92_Dangeresque" name="Safety_Scissors_.E2.86.92_Dangeresque"></a><h4> <span class="mw-headline">Safety Scissors → Dangeresque</span></h4>
<dl><dd><b>DANGERESQUE:</b> I could probably trim a little off the top with these, but I don't think they can cut much else.
</dd></dl>
<a id="Small_Rock" name="Small_Rock"></a><h3> <span class="mw-headline">Small Rock</span></h3>
<a id="Small_Rock_.E2.86.92_Person" name="Small_Rock_.E2.86.92_Person"></a><h4> <span class="mw-headline">Small Rock → Person</span></h4>
<dl><dd><b>DANGERESQUE:</b> Throwin' rocks at people? Come on, man! That is sooo fourth grade ago!
</dd></dl>
<a id="Stickanee_Flower" name="Stickanee_Flower"></a><h3> <span class="mw-headline">Stickanee Flower</span></h3>
<a id="Stickanee_Flower_.E2.86.92_Person" name="Stickanee_Flower_.E2.86.92_Person"></a><h4> <span class="mw-headline">Stickanee Flower → Person</span></h4>
<dl><dd><b>DANGERESQUE:</b> Uh, my workplace manual describes that as "inappropriate behavior". Despite that, I'm still not giving 'em my plant!
</dd></dl>
<a id="Stickanee_Flower_.E2.86.92_Dangeresque" name="Stickanee_Flower_.E2.86.92_Dangeresque"></a><h4> <span class="mw-headline">Stickanee Flower → Dangeresque</span></h4>
<dl><dd><b>DANGERESQUE:</b> I don't see what's so special about this dumb Stickanee flower. It looks like every other flower I've firecrackered into extiction.
</dd></dl>
<a id="Taranchula_Black_Metal_Detector" name="Taranchula_Black_Metal_Detector"></a><h3> <span class="mw-headline">Taranchula Black Metal Detector</span></h3>
<dl><dd><b>If used indoors</b>
<dl><dd><b>DANGERESQUE:</b> This thing's not authorized for indoor use by The Agency, and I'm not risking getting my license taken away again. It's twelve-strikes-and-you're-out with those people!
</dd></dl>
</dd></dl>
<dl><dd><b>If object already found</b>
<dl><dd><b>DANGERESQUE:</b> I think this little patch of ground's already horked up its share of treasure today.
</dd></dl>
</dd></dl>
<a id="Toy_Heart" name="Toy_Heart"></a><h3> <span class="mw-headline">Toy Heart</span></h3>
<a id="Toy_Heart_.E2.86.92_Object" name="Toy_Heart_.E2.86.92_Object"></a><h4> <span class="mw-headline">Toy Heart → Object</span></h4>
<dl><dd><b>DANGERESQUE:</b> That doesn't need a heart.
</dd></dl>
<a id="Toy_Heart_.E2.86.92_Person" name="Toy_Heart_.E2.86.92_Person"></a><h4> <span class="mw-headline">Toy Heart → Person</span></h4>
<dl><dd><b>DANGERESQUE:</b> In this line of work, you learn not to give your heart to anyone.
</dd></dl>
<a id="Toy_Heart_.E2.86.92_Dangeresque" name="Toy_Heart_.E2.86.92_Dangeresque"></a><h4> <span class="mw-headline">Toy Heart → Dangeresque</span></h4>
<dl><dd><b>DANGERESQUE:</b> If I was shot in an alley, and needed a heart transplant, I would totally let them put this incredibly realistic-looking monster heart in my body! So real!
</dd></dl>
<a id="Trinket" name="Trinket"></a><h3> <span class="mw-headline">Trinket</span></h3>
<a id="Trinket_.E2.86.92_Dangeresque" name="Trinket_.E2.86.92_Dangeresque"></a><h4> <span class="mw-headline">Trinket → Dangeresque</span></h4>
<dl><dd><b>DANGERESQUE:</b> Maybe this thing I occasioanlly use as a door-stop is actually expensive illegal Columbian chocolate! Or maybe not.
</dd></dl>
<a id="Main_Menu" name="Main_Menu"></a><h2> <span class="mw-headline">Main Menu</span></h2>
<a id="New_Game" name="New_Game"></a><h3> <span class="mw-headline">New Game</span></h3>
<dl><dd><b>DANGERESQUE:</b> Man, have I got a story for you. Let's start at the beginning.
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> New game!
</dd></dl>
<a id="Save.2FLoad" name="Save.2FLoad"></a><h3> <span class="mw-headline">Save/Load</span></h3>
<dl><dd><b>DANGERESQUE:</b> Save and load, boys!
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> <i>{sultrily}</i> Savélowad!
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> You'll be saved after I load my nunchuck gun!
</dd></dl>
<a id="Settings" name="Settings"></a><h3> <span class="mw-headline">Settings</span></h3>
<dl><dd><b>DANGERESQUE TOO:</b> You heard the man! Settings!
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> SETTINGS!
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> <i>{sultrily}</i> Settings, baby. Settings.
</dd></dl>
<a id="Quit_it" name="Quit_it"></a><h3> <span class="mw-headline">Quit it</span></h3>
<dl><dd><b>DANGERESQUE:</b> I quit, Commissioner!
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> Dangeresque doesn't know the <i>meaning</i> of the word "quit". Or, "adumbrate".
</dd></dl>
<a id="Preview" name="Preview"></a><h3> <span class="mw-headline">Preview</span></h3>
<dl><dd><b>DANGERESQUE:</b> What happens next, no one knows. Except me, Dangeresque!
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> <i>{sultrily}</i> Next time on S-B-C-G-4-A-P...
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> Scenes from the next episode.
</dd></dl>
<a id="Map" name="Map"></a><h2> <span class="mw-headline">Map</span></h2>
<a id="Strongborneo" name="Strongborneo"></a><h3> <span class="mw-headline">Strongborneo</span></h3>
<dl><dd><b>DANGERESQUE:</b> The treacherous jungles of Strongborneo. Let me just mark that location on my super high tech <b>G</b>lobal <b>S</b>atellite <b>P</b>ositioning <b>T</b>racker <b>K</b>eeper.
</dd></dl>
<a id="Secret_Lab" name="Secret_Lab"></a><h3> <span class="mw-headline">Secret Lab</span></h3>
<dl><dd><b>DANGERESQUE:</b> Hmmm, the good Professor's secret lab won't be so secret from me after I add it to my GSPTK!
</dd></dl>
<a id="Brainblow_City" name="Brainblow_City"></a><h3> <span class="mw-headline">Brainblow City</span></h3>
<dl><dd><b>DANGERESQUE:</b> I can't believe Brainblow City isn't a default location in my travel log. I better add it now.
</dd></dl>
<a id="Old_Club" name="Old_Club"></a><h3> <span class="mw-headline">Old Club</span></h3>
<dl><dd><b>DANGERESQUE:</b> So, Perducci thinks he can hide out in an abandoned night club, eh? Well, you can't hide from Dangeresque!
</dd></dl>
<a id="Catacombs" name="Catacombs"></a><h3> <span class="mw-headline">Catacombs</span></h3>
<dl><dd><b>DANGERESQUE:</b> These catacombs may be elusive to some, but I'll always know just where to find them!
</dd></dl>
<a id="Venice" name="Venice"></a><h3> <span class="mw-headline">Venice</span></h3>
<dl><dd><b>DANGERESQUE:</b> Yep, Venice. And I know exactly where it is located.
</dd></dl>
<a id="Ireland" name="Ireland"></a><h3> <span class="mw-headline">Ireland</span></h3>
<dl><dd><b>DANGERESQUE:</b> Ireland needs a good home on my global... whatever.
</dd></dl>
<a id="Paris" name="Paris"></a><h3> <span class="mw-headline">Paris</span></h3>
<dl><dd><b>DANGERESQUE:</b> I'll always have Paris... right here on my map!
</dd></dl>
<a id="Cairo" name="Cairo"></a><h3> <span class="mw-headline">Cairo</span></h3>
<dl><dd><b>DANGERESQUE:</b> Cairo, one of the four corners of the Earth. Perhaps I'll make it one of the four corners of my map!
</dd></dl>
<a id="Tokyo" name="Tokyo"></a><h3> <span class="mw-headline">Tokyo</span></h3>
<dl><dd><b>DANGERESQUE:</b> Tokyo... where was that city?
</dd></dl>
<a id="When_a_world_location_is_clicked" name="When_a_world_location_is_clicked"></a><h3> <span class="mw-headline">When a world location is clicked</span></h3>
<dl><dd><i>{Dangeresque holds the map closer, and moves a small paper aeroplane across}</i>
</dd><dd><b>DANGERESQUE:</b> Vrooommmm!
</dd></dl>
<a id="Hints" name="Hints"></a><h2> <span class="mw-headline">Hints</span></h2>
<dl><dd><i>{After letting Renaldo and Dangeresque Too inside, but before opening the door a second time}</i>
</dd><dd><b>RENALDO:</b> Is this everybody who's supposed to be at my retirement party? I thought somebody else was supposed to show up at that door.
</dd></dl>
<dl><dd><i>{Before setting out for Strong Borneo}</i>
</dd><dd><b>RENALDO:</b> Let's get moving to Strong Borneo for our last case together!
</dd></dl>
<dl><dd><i>{While searching for the formula in Strong Borneo}</i>
</dd><dd><b>DANGERESQUE:</b> That serum's GOTTA be hidden around here SOMEWHERE in these jungles.
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>COACH Z:</b> You're gonna edit out all this searchin' around and just cut straight to the fence, right?
</dd></dl>
<dl><dd><i>{While the Bearshark is attacking}</i>
</dd><dd><b>DANGERESQUE:</b> You know what my favorite season is, Renaldo?
</dd><dd><b>RENALDO:</b> I don't know! Decemberween? I'm kinda busy here!
</dd><dd><b>DANGERESQUE:</b> HUNTING season!
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> Good thing my license to kill works on Grizzlesharkasarusbots, and not just seedy low-lifes. Dangeresque!
</dd></dl>
<dl><dd><i>{After getting the formula dust, but before leaving Strong Borneo}</i>
</dd><dd><b>RENALDO:</b> We better go see Professor Experimento before that Grizzlysharkasaurusbot's mate shows up!
</dd></dl>
<dl><dd><i>{Before visiting Brainblow City}</i>
</dd><dd><b>DANGERESQUE:</b> It's quiet here. Too quiet. Makes me miss Brainblow City.
</dd></dl>
<dl><dd><i>{Before picking up the Stickanee Flower}</i>
</dd><dd><b>DANGERESQUE:</b> Shoulda known getting a Stickanee flower wouldn't be so easy. That deranged scientist talks like they grow on trees or something.
</dd></dl>
<dl><dd><i>{Before picking up the Diet Cola}</i>
</dd><dd><b>DANGERESQUE:</b> I want to drink a toast to Renaldo, for a peaceful and healthy retirement where nothing bad can possibly kill him off.
</dd></dl>
<dl><dd><i>{Before picking up the Safety Scissors}</i>
</dd><dd><b>DANGERESQUE:</b> That Professor Experimento's had it in for me since day one. I better take away any sharp objects before he tries to kill me again.
</dd></dl>
<dl><dd><i>{Before dumping Credenza into the Shark Pond}</i>
</dd><dd><b>DANGERESQUE:</b> Cutesy Buttons' plant ain't talkin'. Maybe a little "swim" will make him fess up where he hid the secret plans!
</dd></dl>
<dl><dd><i>{While holding at least one formula ingredient}</i>
</dd><dd><b>DANGERESQUE:</b> All this science stuff is weighing me down. I gotta get it back to the Professor.
</dd></dl>
<dl><dd><i>{After gaining the formula, but before discovering that Cutesy Buttons is missing}</i>
</dd><dd><b>DANGERESQUE:</b> I've got to get this formula back to Cutesy Buttons and wrap this case up for good.
</dd></dl>
<dl><dd><i>{Before visiting Baron Darin Diamonocle}</i>
</dd><dd><b>DANGERESQUE:</b> I wonder if Diamonocle is still holding a grudge against me...
</dd></dl>
<dl><dd><i>{When in a location with nothing remaining to do}</i>
</dd><dd><b>DANGERESQUE:</b> I've seen enough of this place. I gotta get to where the excitement is!
</dd></dl>
<dl><dd><i>{While playing cards with Perducci}</i>
</dd><dd><b>DANGERESQUE:</b> Gotta keep my eyes open, to make sure Perducci isn't stacking the deck.
</dd></dl>
<dl><dd><i>{After Perducci plays the blueprints}</i>
</dd><dd><b>PERDUCCI:</b> Nice job using that paper to win, Killingyouguy! Now if I could just remember where I put those plans...
</dd></dl>
<dl><dd><i>{Before speaking to Dadgeresque for the first time}</i>
</dd><dd><b>DANGERESQUE:</b> I've been putting off this meeting for too long. Looks like I'm gonna have to head to Venice.
</dd></dl>
<dl><dd><i>{Before visiting the Catacombs}</i>
</dd><dd><b>DANGERESQUE:</b> If I'm gonna solve the lost kidnapping case, I better find those catacombs!
</dd></dl>
<dl><dd><i>{Before solving the Mexican food puzzle}</i>
</dd><dd><b>DANGERESQUE:</b> It's a good thing I spent all those years studying ancient cave hieroglyphics and Mexican fast food menus, or I'd never be able to solve the deadly catacomb puzzle.
</dd></dl>
<dl><dd><i>{While the monster is attacking}</i>
</dd><dd><b>DANGERESQUE:</b> There's still ONE missing piece of the puzzle, that Dadgeresque left half-solved for decades.
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> How am I gonna stop that heartless girl-kidnapping monster?
</dd></dl>
<dl><dd><i>{Before rescuing the kidnapping victim}</i>
</dd><dd><b>DANGERESQUE:</b> I better find that kidnapped little girl and get her back to her family.
</dd></dl>
<dl><dd><i>{During the rooftop standoff}</i>
</dd><dd><b>CUTESY BUTTONS:</b> Cover me, boys! I've got to get those disks!
</dd></dl>
<dl><dd><i>{During the car chase scene, before using the sawmerang}</i>
</dd><dd><b>DANGERESQUE:</b> I need something to cut that big lug down to size.
</dd></dl>
<dl><dd><i>{During the car chase scene, before opening the escape hatch}</i>
</dd><dd><b>DANGERESQUE:</b> If only I could get into the trunk! Who knows what left-over junk food may be back there than I can chuck at him!
</dd></dl>
<dl><dd><i>{During the car chase scene, after opening the hatch}</i>
</dd><dd><b>DANGERESQUE:</b> I'm gonna need something big and heavy and stupid to prop up that escape... hatch... thing.
</dd></dl>
<dl><dd><i>{Before asking Cutesy Buttons about the disk}</i>
</dd><dd><b>DANGERESQUE:</b> Only ONE dame knows where to find those disks, and that's... dum dum dum! Cutesy Buttons!
</dd></dl>
<dl><dd><i>{Before catching Perducci}</i>
</dd><dd><b>DANGERESQUE:</b> So, Perducci high-tailed it to Venice, eh? Well, TWO can play at that game!
</dd></dl>
<dl><dd><i>{After talking to the informants}</i>
</dd><dd><b>DANGERESQUE:</b> Some of the evidence I've collected has gotta have Perducci's fingerprints all over it. Maybe I should show it around.
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> So... one of those informant guys is lying. Maybe looking down a nunchuck barrel will scare some truth into 'em!
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>DANGERESQUE:</b> One of those guys' stories isn't matching up. But which one?
</dd></dl>
<dl><dd><i>{Before picking up the Big Knife}</i>
</dd><dd><b>DANGERESQUE:</b> I remember the good old days, before Sultry Buttons turned to a life of crime. I can almost picture it...
</dd></dl>
<dl><dd><i>{After receiving the jewels}</i>
</dd><dd><b>DANGERESQUE:</b> I gotta get this ruby back to Professor Experimento!
</dd></dl>
<dl><dd><i>{Before using the Space Station orbital controls}</i>
</dd><dd><b>DANGERESQUE:</b> This space station isn't like the fighter rockets I piloted back in the space program, but I might just know how to fly it...
</dd></dl>
<dl><dd><i>{Before moving the drill safety blocker}</i>
</dd><dd><b>UZI BAZOOKA:</b> <i>{robot voice}</i> Give it up... Dangeresque... I will BLOCK any attempts to get past me.
</dd></dl>
<dl><dd><i>{Before adding the diamond tip to the drill}</i>
</dd><dd><b>DANGERESQUE:</b> Dang! That drill wouldn't be able to cut glass, much less an evil robot!
</dd><dd><hr style="text-align: left; width: 100px;"/>
</dd><dd><b>RENALDO:</b> You know the DRILL, Dangeresque! See if that robot gets the POINT!
</dd></dl>
<a id="100.25_Completion" name="100.25_Completion"></a><h2> <span class="mw-headline">100% Completion</span></h2>
<dl><dd><b>DANGERESQUE:</b> <i>{Receives Dangeresque Too's sunglasses}</i> Because vertical blinds work so well at home, why not hang some on your face? <i>{Firmly}</i> Second-best sunglasses ever.
</dd></dl>
<a id="Extended_Play_Intro" name="Extended_Play_Intro"></a><h2> <span class="mw-headline">Extended Play Intro</span></h2>
<dl><dd><i>{The scene opens with Strong Bad, wearing his Dangeresque glasses, on the couch in the basement.}</i>
</dd><dd><b>STRONG BAD:</b> <i>{turns to the camera}</i> Oh, hi! I didn't see you there! Welcome to the extended play DVD extras portion of Dangeresque 3: The Criminal Projective! Here you can see some behind the scenes clips, cast interviews, bloopers and DELETED! scenes. To do this, just open the Dangeresque Map and select a location. Enjoy!
</dd></dl>
<div style="clear:both;"></div>
<table class="navbox" style="margin:0 auto; padding:0.2em; background:#E8E5F9">
<tr>
<th colspan="2" style="background-color:#564C99;text-align:center;"> <i><a href="/index.php?title=Strong_Bad%27s_Cool_Game_for_Attractive_People" title="Strong Bad's Cool Game for Attractive People"><span style="color:white;">Strong Bad's Cool Game for Attractive People</span></a></i>
</th></tr>
<tr style="font-size:smaller;">
<td colspan="2" style="background-color:#C4BFE3;text-align:center;"> Produced by <a href="/index.php?title=Telltale_Games" title="Telltale Games">Telltale Games</a> and <a href="/index.php?title=Videlectrix" title="Videlectrix">Videlectrix</a>
</td></tr>
<tr style="font-size:smaller;">
<td style="background-color:#C4BFE3;text-align:center;"> <b>Promotional Media</b> </td><td>
<p><a href="/index.php?title=Strong_Bad_Gameways" title="Strong Bad Gameways">Strong Bad Gameways</a>, <a href="/index.php?title=SBCG4AP_Advertisement" title="SBCG4AP Advertisement">Advertisement</a>, <a href="/index.php?title=SBCG4AP_Gameplay_Trailer" title="SBCG4AP Gameplay Trailer">Gameplay Trailer</a>, <a href="/index.php?title=SBCG4AP_Tech_Demo" title="SBCG4AP Tech Demo">Tech Demo</a>, <a href="/index.php?title=SBCG4AP_Dev_Blog" title="SBCG4AP Dev Blog">Dev Blog</a>, <a href="/index.php?title=Workin%27_on_the_Game" title="Workin' on the Game">Workin' on the Game</a>,<br/><a href="/index.php?title=Behind_The_Bad" title="Behind The Bad">Behind The Bad</a> (<a href="/index.php?title=Behind_The_Bad_Chapter_1:_The_New_Hire" title="Behind The Bad Chapter 1: The New Hire">1</a>, <a href="/index.php?title=Behind_The_Bad_Chapter_2:_The_Heist" title="Behind The Bad Chapter 2: The Heist">2</a>, <a href="/index.php?title=Behind_The_Bad_Chapter_3:_The_Last_Straw" title="Behind The Bad Chapter 3: The Last Straw">3</a>), <a href="/index.php?title=Make_a_Scene_with_Telltale:_Strong_Bad_Edition" title="Make a Scene with Telltale: Strong Bad Edition">Make a Scene with Telltale: Strong Bad Edition</a>, <a href="/index.php?title=SBCG4AP_Collector%27s_DVD" title="SBCG4AP Collector's DVD">Collector's DVD</a>, <a href="/index.php?title=Category:SBCG4AP_Interviews" title="Category:SBCG4AP Interviews">Interviews</a>
</p>
</td></tr>
<tr style="font-size:smaller;">
<td style="background-color:#C4BFE3;text-align:center;"> <b>All Episodes</b> </td><td>
<p><a href="/index.php?title=SBCG4AP_Tutorial" title="SBCG4AP Tutorial">Tutorial</a>, <a href="/index.php?title=SBCG4AP_Intros" title="SBCG4AP Intros">WiiWare Intros</a>
</p>
</td></tr>
<tr style="font-size:smaller;">
<td style="background-color:#C4BFE3;text-align:center;"><b>Episode 1:<br/><a href="/index.php?title=Homestar_Ruiner" title="Homestar Ruiner">Homestar Ruiner</a></b> </td><td>
<p><i><b>Gameplay:</b></i> <a href="/index.php?title=Homestar_Ruiner_Walkthrough" title="Homestar Ruiner Walkthrough">Walkthrough</a>, <a href="/index.php?title=Snake_Boxer_5" title="Snake Boxer 5">Snake Boxer 5</a>, <a href="/index.php?title=Homestar_Ruiner_Teen_Girl_Squad" title="Homestar Ruiner Teen Girl Squad">Teen Girl Squad</a><br/>
<i><b><a href="/index.php?title=Homestar_Ruiner_Responses" title="Homestar Ruiner Responses">Responses</a>:</b></i> <a href="/index.php?title=Homestar_Ruiner_Responses_%28House_of_Strong%29" title="Homestar Ruiner Responses (House of Strong)">House of Strong</a>, <a href="/index.php?title=Homestar_Ruiner_Responses_%28Marzipan%27s%29" title="Homestar Ruiner Responses (Marzipan's)">Marzipan's</a>, <a href="/index.php?title=Homestar_Ruiner_Responses_%28K.o.T._Castle%29" title="Homestar Ruiner Responses (K.o.T. Castle)">K.o.T. Castle</a>, <a href="/index.php?title=Homestar_Ruiner_Responses_%28The_Track%29" title="Homestar Ruiner Responses (The Track)">The Track</a>, <a href="/index.php?title=Homestar_Ruiner_Responses_%28The_Field%29" title="Homestar Ruiner Responses (The Field)">The Field</a><br/>
<i><b>Promotional Media:</b></i> <a href="/index.php?title=Homestar_at_the_Track" title="Homestar at the Track">Homestar at the Track</a>, <a href="/index.php?title=Around_the_Field" title="Around the Field">Around the Field</a>, <a href="/index.php?title=Behind_The_Bad_Chapter_1:_The_New_Hire" title="Behind The Bad Chapter 1: The New Hire">Behind The Bad Chapter 1: The New Hire</a><br/>
<i><b>Songs:</b></i> <a href="/index.php?title=Handle_My_Style" title="Handle My Style">Handle My Style</a>, <a href="/index.php?title=Fluffy_Puff_Translucent_Dessert_Related_Substance" title="Fluffy Puff Translucent Dessert Related Substance">Fluffy Puff Jela-ton</a>, <a href="/index.php?title=Showdown" title="Showdown">Showdown</a><br/>
</p>
</td></tr>
<tr style="font-size:smaller;">
<td style="background-color:#C4BFE3;text-align:center;"><b>Episode 2:<br/><a href="/index.php?title=Strong_Badia_the_Free" title="Strong Badia the Free">Strong Badia the Free</a></b></td><td>
<p><i><b>Gameplay:</b></i> <a href="/index.php?title=Strong_Badia_the_Free_Walkthrough" title="Strong Badia the Free Walkthrough">Walkthrough</a>, <a href="/index.php?title=Math_Kickers" title="Math Kickers">Math Kickers</a>, <a href="/index.php?title=Strong_Badia_the_Free_Cave_Girl_Squad" title="Strong Badia the Free Cave Girl Squad">Cave Girl Squad</a>, <a href="/index.php?title=Maps_and_Minions" title="Maps and Minions">Maps and Minions</a><br/>
<i><b>Various:</b></i> <a href="/index.php?title=Countries_in_Strong_Badia_the_Free" title="Countries in Strong Badia the Free">Countries</a>, <a href="/index.php?title=Homsartifacts" title="Homsartifacts">Homsartifacts</a><br/>
<i><b><a href="/index.php?title=Strong_Badia_the_Free_Responses" title="Strong Badia the Free Responses">Responses</a>:</b></i> <a href="/index.php?title=Strong_Badia_the_Free_Responses_%28Bleak_House%29" title="Strong Badia the Free Responses (Bleak House)">Bleak House</a>, <a href="/index.php?title=Strong_Badia_the_Free_Responses_%28The_Field%29" title="Strong Badia the Free Responses (The Field)">The Field</a>, <a href="/index.php?title=Strong_Badia_the_Free_Responses_%28Homsar_Reservation%29" title="Strong Badia the Free Responses (Homsar Reservation)">Homsar Reservation</a>, <a href="/index.php?title=Strong_Badia_the_Free_Responses_%28Pompomerania%29" title="Strong Badia the Free Responses (Pompomerania)">Pompomerania</a>, <a href="/index.php?title=Strong_Badia_the_Free_Responses_%28Country%29" title="Strong Badia the Free Responses (Country)">Country</a>, <a href="/index.php?title=Strong_Badia_the_Free_Responses_%28Marzistar%29" title="Strong Badia the Free Responses (Marzistar)">Marzistar</a>, <a href="/index.php?title=Strong_Badia_the_Free_Responses_%28The_Castle%29" title="Strong Badia the Free Responses (The Castle)">The Castle</a><br/>
<i><b>Promotional Media:</b></i> <a href="/index.php?title=Strong_Badia_the_Free_Gameplay_Trailer" title="Strong Badia the Free Gameplay Trailer">Gameplay Trailer</a><br/>
<i><b>Songs:</b></i> <a href="/index.php?title=Justice_Combo_Meal" title="Justice Combo Meal">Justice Combo Meal</a>
</p>
</td></tr>
<tr style="font-size:smaller;">
<td style="background-color:#C4BFE3;text-align:center;"><b>Episode 3:<br/><a href="/index.php?title=Baddest_of_the_Bands" title="Baddest of the Bands">Baddest of the Bands</a></b></td><td>
<p><i><b>Gameplay:</b></i> <a href="/index.php?title=Baddest_of_the_Bands_Walkthrough" title="Baddest of the Bands Walkthrough">Walkthrough</a>, <a href="/index.php?title=Limozeen%27s_Hot_Babelien_Odyssey" title="Limozeen's Hot Babelien Odyssey">Limozeen's Hot Babelien Odyssey</a>, <a href="/index.php?title=Baddest_of_the_Bands_Teen_Girl_Squad_Meets_Limozeen" title="Baddest of the Bands Teen Girl Squad Meets Limozeen">Teen Girl Squad Meets Limozeen</a><br/>
<i><b>Various:</b></i> <a href="/index.php?title=Bands_in_Baddest_of_the_Bands" title="Bands in Baddest of the Bands">Bands</a><br/>
<i><b><a href="/index.php?title=Baddest_of_the_Bands_Responses" title="Baddest of the Bands Responses">Responses</a>:</b></i> <a href="/index.php?title=Baddest_of_the_Bands_Responses_%28House_of_Strong%29" title="Baddest of the Bands Responses (House of Strong)">House of Strong</a>, <a href="/index.php?title=Baddest_of_the_Bands_Responses_%28The_Field%29" title="Baddest of the Bands Responses (The Field)">The Field</a>, <a href="/index.php?title=Baddest_of_the_Bands_Responses_%28Marzipan%27s%29" title="Baddest of the Bands Responses (Marzipan's)">Marzipan's</a>, <a href="/index.php?title=Baddest_of_the_Bands_Responses_%28Club_Technochocolate%29" title="Baddest of the Bands Responses (Club Technochocolate)">Club Technochocolate</a>, <a href="/index.php?title=Baddest_of_the_Bands_Responses_%28The_Track%29" title="Baddest of the Bands Responses (The Track)">The Track</a>, <a href="/index.php?title=Baddest_of_the_Bands_Responses_%28Battle_of_the_Bands_stages%29" title="Baddest of the Bands Responses (Battle of the Bands stages)">Battle of the Bands stages</a><br/>
<i><b>Promotional Media:</b></i> <a href="/index.php?title=Baddest_of_the_Bands_Gameplay_Trailer" title="Baddest of the Bands Gameplay Trailer">Gameplay Trailer</a>, <a href="/index.php?title=Behind_The_Bad_Chapter_2:_The_Heist" title="Behind The Bad Chapter 2: The Heist">Behind The Bad Chapter 2: The Heist</a>, <a href="/index.php?title=Baddest_of_the_Bands_Promo" title="Baddest of the Bands Promo">Promo</a>, <a href="/index.php?title=Baddestofthebands.com" title="Baddestofthebands.com">baddestofthebands.com</a><br/>
<i><b>Songs:</b></i> <a href="/index.php?title=Food-Related_Love" title="Food-Related Love">Food-Related Love</a>, <a class="mw-redirect" href="/index.php?title=Cool_Tapes_songs" title="Cool Tapes songs">Cool Tapes songs</a>, <a href="/index.php?title=Songs_from_Baddest_of_the_Bands" title="Songs from Baddest of the Bands">Other songs</a>
</p>
</td></tr>
<tr style="font-size:smaller;">
<td style="background-color:#C4BFE3;text-align:center;"><b>Episode 4:<br/><a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective" title="Dangeresque 3: The Criminal Projective">Dangeresque 3:<br/>The Criminal Projective</a></b></td><td>
<p><i><b>Gameplay:</b></i> <a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Walkthrough" title="Dangeresque 3: The Criminal Projective Walkthrough">Walkthrough</a>, <a href="/index.php?title=Space_Circus_Catastrophe" title="Space Circus Catastrophe">Space Circus Catastrophe</a><br/>
<i><b><strong class="selflink">Responses</strong>:</b></i> <a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Smoky_Office%29" title="Dangeresque 3: The Criminal Projective Responses (Smoky Office)">Smoky Office</a>, <a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Brainblow_City%29" title="Dangeresque 3: The Criminal Projective Responses (Brainblow City)">Brainblow City</a>, <a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Strongborneo%29" title="Dangeresque 3: The Criminal Projective Responses (Strongborneo)">Strongborneo</a>, <a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Secret_Lab%29" title="Dangeresque 3: The Criminal Projective Responses (Secret Lab)">Secret Lab</a>, <a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Catacombs%29" title="Dangeresque 3: The Criminal Projective Responses (Catacombs)">Catacombs</a>, <a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Old_Club%29" title="Dangeresque 3: The Criminal Projective Responses (Old Club)">Old Club</a>, <a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28Cutesy%27s_House%29" title="Dangeresque 3: The Criminal Projective Responses (Cutesy's House)">Cutesy's House</a>, <a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28World_Locations%29" title="Dangeresque 3: The Criminal Projective Responses (World Locations)">World Locations</a>, <a href="/index.php?title=Dangeresque_3:_The_Criminal_Projective_Responses_%28The_Sun%29" title="Dangeresque 3: The Criminal Projective Responses (The Sun)">The Sun</a><br/>
<i><b>Promotional Media:</b></i> <a href="/index.php?title=Dangeresque:_Puppet_Squad" title="Dangeresque: Puppet Squad">Dangeresque: Puppet Squad</a>, <a href="/index.php?title=Dangeresque_3_Gameplay_Clips" title="Dangeresque 3 Gameplay Clips">Gameplay Clips</a>, <a href="/index.php?title=Dangeresque_3_Mini-Site" title="Dangeresque 3 Mini-Site">Mini-Site</a><br/>
<i><b>Songs:</b></i> <a href="/index.php?title=Today_is_Alright_4_2Nite" title="Today is Alright 4 2Nite">Today is Alright 4 2Nite</a>
</p>
</td></tr>
<tr style="font-size:smaller;">
<td style="background-color:#C4BFE3;text-align:center;"><b>Episode 5:<br/><a href="/index.php?title=8-Bit_is_Enough" title="8-Bit is Enough">8-Bit is Enough</a></b></td><td>
<p><i><b>Gameplay:</b></i> <a href="/index.php?title=8-Bit_is_Enough_Walkthrough" title="8-Bit is Enough Walkthrough">Walkthrough</a>, <a href="/index.php?title=Gel-Arshie%27s_Pro_Fruitboarder" title="Gel-Arshie's Pro Fruitboarder">Gel-Arshie's Pro Fruitboarder</a>, <a href="/index.php?title=Redcoat_Ghost_Patrol" title="Redcoat Ghost Patrol">Redcoat Ghost Patrol</a>, <a href="/index.php?title=Trogdor%27s_3D-Ungeon" title="Trogdor's 3D-Ungeon">Trogdor's 3D-Ungeon</a><br/>
<i><b>Various:</b></i> <a href="/index.php?title=8-Bit_is_Enough_Character_Variations" title="8-Bit is Enough Character Variations">Character Variations</a>, <a href="/index.php?title=Spirits_of_%2776" title="Spirits of '76">Spirits of '76</a>, <a href="/index.php?title=Halfathlon" title="Halfathlon">Halfathlon</a><br/>
<i><b><a href="/index.php?title=8-Bit_is_Enough_Responses" title="8-Bit is Enough Responses">Responses</a>:</b></i> <a href="/index.php?title=8-Bit_is_Enough_Responses_%28House_of_Strong%29" title="8-Bit is Enough Responses (House of Strong)">House of Strong</a>, <a href="/index.php?title=8-Bit_is_Enough_Responses_%28The_Field%29" title="8-Bit is Enough Responses (The Field)">The Field</a>, <a href="/index.php?title=8-Bit_is_Enough_Responses_%28Crates%29" title="8-Bit is Enough Responses (Crates)">Crates</a>, <a href="/index.php?title=8-Bit_is_Enough_Responses_%28Videlectrix_Mainframe%29" title="8-Bit is Enough Responses (Videlectrix Mainframe)">Videlectrix Mainframe</a>, <a href="/index.php?title=8-Bit_is_Enough_Responses_%28Halfathlon%29" title="8-Bit is Enough Responses (Halfathlon)">Halfathlon</a>, <a href="/index.php?title=8-Bit_is_Enough_Responses_%28Gel-Arshie%27s_Backstage%29" title="8-Bit is Enough Responses (Gel-Arshie's Backstage)">Gel-Arshie's Backstage</a>, <a href="/index.php?title=8-Bit_is_Enough_Responses_%28Stinkoman_20X6%29" title="8-Bit is Enough Responses (Stinkoman 20X6)">Stinkoman 20X6</a>, <a href="/index.php?title=8-Bit_is_Enough_Responses_%28Peasantry%29" title="8-Bit is Enough Responses (Peasantry)">Peasantry</a><br/>
<i><b>Promotional Media:</b></i> <a href="/index.php?title=Behind_The_Bad_Chapter_3:_The_Last_Straw" title="Behind The Bad Chapter 3: The Last Straw">Behind The Bad Chapter 3: The Last Straw</a>
</p>
</td></tr></table>


Strong Bad's Cool Game for Attractive People


has many responses when you talk to various characters and interact with various objects. These are the responses from


Dangeresque 3: The Criminal Projective
 
<div class="visualClear"></div>
.
</html>
 
On these pages, '''A → B''' (right arrow) means that the response happens when object '''A''' is used on thing '''B''', or in the case of talking to other characters, the indicated sequence of chat topic icons are chosen.
 
----
 
A short horizontal line between two or more responses, such as the one above, means only one of the responses is heard at a time, and that the action results in a different response each time it occurs.
 
<br />
 
== Locations ==
 
* [[Dangeresque 3: The Criminal Projective Responses (Smoky Office)]]
* [[Dangeresque 3: The Criminal Projective Responses (Brainblow City)]]
* [[Dangeresque 3: The Criminal Projective Responses (Strongborneo)]]
* [[Dangeresque 3: The Criminal Projective Responses (Secret Lab)]]
* [[Dangeresque 3: The Criminal Projective Responses (Catacombs)]]
* [[Dangeresque 3: The Criminal Projective Responses (Old Club)]]
* [[Dangeresque 3: The Criminal Projective Responses (Cutesy's House)]]
* [[Dangeresque 3: The Criminal Projective Responses (The Sun)]]
* [[Dangeresque 3: The Criminal Projective Responses (World Locations)]]
 
<br />
 
== Error and Item Messages ==
 
''{Note: Unlike previous games, some items give different responses when used on a person as opposed to when they are used on an object. These responses are given only if a person or object doesn't give a specific response listed on the other response pages. If an item here is lacking a response when used on Strong Bad, he usually just gives the same as the "Person" response. If no response is listed, Strong Bad simply gives one of the general messages.}''
 
=== General Messages ===
 
'''DANGERESQUE:''' ''{Grating}'' That won't do anything interesting.
 
'''DANGERESQUE:''' Uhh, no.
 
'''DANGERESQUE:''' No way.
 
=== Dangeresque interrupting ===
 
'''DANGERESQUE:''' Shut your face!
 
'''DANGERESQUE:''' Yeah, yeah, whatever.
 
'''DANGERESQUE:''' It's my line!
 
'''DANGERESQUE:''' Quiet, punk!
 
=== Branch ===
 
==== Branch → Object ====
 
'''DANGERESQUE:''' That's not a good place for this rare, almost extinct dying branch.
 
==== Branch → Person ====
 
'''DANGERESQUE:''' Uh, my workplace manual describes that as "inappropriate behavior". Despite that, I'm still not giving 'em my plant!
 
=== Credenza ===
 
==== Credenza → Object ====
 
'''DANGERESQUE:''' Nah, there's no reason to randomly put a plant here.
 
==== Credenza → Person ====
 
'''DANGERESQUE:''' Uh, my workplace manual describes that as "inappropriate behavior". Despite that, I'm still not giving 'em my plant!
 
=== Diamond or Ruby → Person ===
 
'''DANGERESQUE:''' No way, man, I am NOT giving away my precious gems to anybody!
 
'''DANGERESQUE:''' Who deserves precious gems more than Dangeresque? Nobody, that's who!
 
=== Diet Brown ===
 
==== Diet Brown → Person ====
 
'''DANGERESQUE:''' He's not thirsty. Trust me, I'm detective-esque, I know these things.
 
==== Diet Brown → Dangeresque ====
 
'''DANGERESQUE:''' No thanks. Dangeresque doesn't drink Ones that aren't designated as Cold, Frosty or Tall.
 
=== Formula ===
 
==== Formula → Dangereque ====
 
'''DANGERESQUE:''' Hmm, this looks kinda good. Maybe I'll just have a sip. ''{Sips}'' Nope, tastes like butt.
 
=== Hubcaps ===
 
==== Hubcaps → Object ====
 
'''DANGERESQUE:''' I don't wanna tarnish my sawmerang hubcaps on THAT.
 
==== Hubcaps → Person ====
 
'''DANGERESQUE:''' This awesome sawmerang hubcap is WAY too powerful to use on someone that wimpy.
 
==== Hubcaps → Dangereque ====
 
'''DANGERESQUE:''' I'm not using that thing on myself! Besides, I probably wouldn't even feel it.
 
=== Large Knife ===
 
==== Large Knife → Person ====
 
'''DANGERESQUE:''' I know using this large knife on this person standing right next to me seems like an awesome fun thing to do. Unfortunately, the ratings board says otherwise.
 
==== Large Knife → Dangeresque ====
 
'''DANGERESQUE:''' I'm not using that thing on myself! Besides, I probably wouldn't even feel it.
 
=== Nunchuck Gun ===
 
==== Nunchuck Gun → Object ====
 
'''DANGERESQUE:''' Interrogating inanimate objects isn't as helpful as you might think.
 
==== Nunchuck Gun → Person ====
 
'''DANGERESQUE:''' ''{brashly}'' Now is no time for violence! ''{normally}'' Just kidding. ''Any time'' is a good time for violence, but I ''do'' have more important things to do right now.
 
==== Nunchuck Gun → Dangeresque ====
 
'''DANGERESQUE:''' I'm not using that thing on myself! Besides, I probably wouldn't even feel it.
 
=== Romantic Photo ===
 
==== Romantic Photo → Person ====
 
'''DANGERESQUE:''' Yeah, that's me. In Paris. With a hottie. You don't have to say anything, I know I'm a crunklord.
 
==== Romantic Photo → Dangeresque ====
 
'''DANGERESQUE:''' ''{Photo is displayed to player}'' I can't believe that Sultry Buttons kept this photo of us! I also can't believe I ever thought that mustache was cool! I guess a Stickanee flower in Paris really IS romantic.
 
=== Safety Scissors ===
 
==== Safety Scissors → Object ====
 
'''DANGERESQUE:''' That's way too thick for THESE scissors to cut through.
 
==== Safety Scissors → Person ====
 
'''DANGERESQUE:''' There's nothin' on HIM I wanna cut. Except maybe a deal for eighty percent of... the profits.
 
'''DANGERESQUE:''' There's nothin' on HIM I wanna cut.
 
==== Safety Scissors → Dangeresque ====
 
'''DANGERESQUE:''' I could probably trim a little off the top with these, but I don't think they can cut much else.
 
=== Small Rock ===
 
==== Small Rock → Person ====
 
'''DANGERESQUE:''' Throwin' rocks at people? Come on, man! That is sooo fourth grade ago!
 
=== Stickanee Flower ===
 
==== Stickanee Flower → Person ====
 
'''DANGERESQUE:''' Uh, my workplace manual describes that as "inappropriate behavior". Despite that, I'm still not giving 'em my plant!
 
==== Stickanee Flower → Dangeresque ====
 
'''DANGERESQUE:''' I don't see what's so special about this dumb Stickanee flower. It looks like every other flower I've firecrackered into extiction.
 
=== Taranchula Black Metal Detector ===
 
'''If used indoors'''
'''DANGERESQUE:''' This thing's not authorized for indoor use by The Agency, and I'm not risking getting my license taken away again. It's twelve-strikes-and-you're-out with those people!
 
'''If object already found'''
'''DANGERESQUE:''' I think this little patch of ground's already horked up its share of treasure today.
 
=== Toy Heart ===
 
==== Toy Heart → Object ====
 
'''DANGERESQUE:''' That doesn't need a heart.
 
==== Toy Heart → Person ====
 
'''DANGERESQUE:''' In this line of work, you learn not to give your heart to anyone.
 
==== Toy Heart → Dangeresque ====
 
'''DANGERESQUE:''' If I was shot in an alley, and needed a heart transplant, I would totally let them put this incredibly realistic-looking monster heart in my body! So real!
 
=== Trinket ===
 
==== Trinket → Dangeresque ====
 
'''DANGERESQUE:''' Maybe this thing I occasioanlly use as a door-stop is actually expensive illegal Columbian chocolate! Or maybe not.
 
== Main Menu ==
 
=== New Game ===
 
'''DANGERESQUE:''' Man, have I got a story for you. Let's start at the beginning.
 
'''DANGERESQUE:''' New game!
 
=== Save/Load ===
 
'''DANGERESQUE:''' Save and load, boys!
 
'''DANGERESQUE:''' ''{sultrily}'' Savélowad!
 
'''DANGERESQUE:''' You'll be saved after I load my nunchuck gun!
 
=== Settings ===
 
'''DANGERESQUE TOO:''' You heard the man! Settings!
 
'''DANGERESQUE:''' SETTINGS!
 
'''DANGERESQUE:''' ''{sultrily}'' Settings, baby. Settings.
 
=== Quit it ===
 
'''DANGERESQUE:''' I quit, Commissioner!
 
'''DANGERESQUE:''' Dangeresque doesn't know the ''meaning'' of the word "quit". Or, "adumbrate".
 
=== Preview ===
 
'''DANGERESQUE:''' What happens next, no one knows. Except me, Dangeresque!
 
'''DANGERESQUE:''' ''{sultrily}'' Next time on S-B-C-G-4-A-P...
 
'''DANGERESQUE:''' Scenes from the next episode.
 
== Map ==
 
=== Strongborneo ===
 
'''DANGERESQUE:''' The treacherous jungles of Strongborneo. Let me just mark that location on my super high tech '''G'''lobal '''S'''atellite '''P'''ositioning '''T'''racker '''K'''eeper.
 
=== Secret Lab ===
 
'''DANGERESQUE:''' Hmmm, the good Professor's secret lab won't be so secret from me after I add it to my GSPTK!
 
=== Brainblow City ===
 
'''DANGERESQUE:''' I can't believe Brainblow City isn't a default location in my travel log. I better add it now.
 
=== Old Club ===
 
'''DANGERESQUE:''' So, Perducci thinks he can hide out in an abandoned night club, eh? Well, you can't hide from Dangeresque!
 
=== Catacombs ===
 
'''DANGERESQUE:''' These catacombs may be elusive to some, but I'll always know just where to find them!
 
=== Venice ===
 
'''DANGERESQUE:''' Yep, Venice. And I know exactly where it is located.
 
=== Ireland ===
 
'''DANGERESQUE:''' Ireland needs a good home on my global... whatever.
 
=== Paris ===
 
'''DANGERESQUE:''' I'll always have Paris... right here on my map!
 
=== Cairo ===
 
'''DANGERESQUE:''' Cairo, one of the four corners of the Earth. Perhaps I'll make it one of the four corners of my map!
 
=== Tokyo ===
 
'''DANGERESQUE:''' Tokyo... where was that city?
 
=== When a world location is clicked ===
 
''{Dangeresque holds the map closer, and moves a small paper aeroplane across}''
'''DANGERESQUE:''' Vrooommmm!
 
== Hints ==
 
''{After letting Renaldo and Dangeresque Too inside, but before opening the door a second time}''
'''RENALDO:''' Is this everybody who's supposed to be at my retirement party? I thought somebody else was supposed to show up at that door.
 
''{Before setting out for Strong Borneo}''
'''RENALDO:''' Let's get moving to Strong Borneo for our last case together!
 
''{While searching for the formula in Strong Borneo}''
'''DANGERESQUE:''' That serum's GOTTA be hidden around here SOMEWHERE in these jungles.
 
'''COACH Z:''' You're gonna edit out all this searchin' around and just cut straight to the fence, right?
 
''{While the Bearshark is attacking}''
'''DANGERESQUE:''' You know what my favorite season is, Renaldo?
'''RENALDO:''' I don't know! Decemberween? I'm kinda busy here!
'''DANGERESQUE:''' HUNTING season!
 
'''DANGERESQUE:''' Good thing my license to kill works on Grizzlesharkasarusbots, and not just seedy low-lifes. Dangeresque!
 
''{After getting the formula dust, but before leaving Strong Borneo}''
'''RENALDO:''' We better go see Professor Experimento before that Grizzlysharkasaurusbot's mate shows up!
 
''{Before visiting Brainblow City}''
'''DANGERESQUE:''' It's quiet here. Too quiet. Makes me miss Brainblow City.
 
''{Before picking up the Stickanee Flower}''
'''DANGERESQUE:''' Shoulda known getting a Stickanee flower wouldn't be so easy. That deranged scientist talks like they grow on trees or something.
 
''{Before picking up the Diet Cola}''
'''DANGERESQUE:''' I want to drink a toast to Renaldo, for a peaceful and healthy retirement where nothing bad can possibly kill him off.
 
''{Before picking up the Safety Scissors}''
'''DANGERESQUE:''' That Professor Experimento's had it in for me since day one. I better take away any sharp objects before he tries to kill me again.
 
''{Before dumping Credenza into the Shark Pond}''
'''DANGERESQUE:''' Cutesy Buttons' plant ain't talkin'. Maybe a little "swim" will make him fess up where he hid the secret plans!
 
''{While holding at least one formula ingredient}''
'''DANGERESQUE:''' All this science stuff is weighing me down. I gotta get it back to the Professor.
 
''{After gaining the formula, but before discovering that Cutesy Buttons is missing}''
'''DANGERESQUE:''' I've got to get this formula back to Cutesy Buttons and wrap this case up for good.
 
''{Before visiting Baron Darin Diamonocle}''
'''DANGERESQUE:''' I wonder if Diamonocle is still holding a grudge against me...
 
''{When in a location with nothing remaining to do}''
'''DANGERESQUE:''' I've seen enough of this place. I gotta get to where the excitement is!
 
''{While playing cards with Perducci}''
'''DANGERESQUE:''' Gotta keep my eyes open, to make sure Perducci isn't stacking the deck.
 
''{After Perducci plays the blueprints}''
'''PERDUCCI:''' Nice job using that paper to win, Killingyouguy! Now if I could just remember where I put those plans...
 
''{Before speaking to Dadgeresque for the first time}''
'''DANGERESQUE:''' I've been putting off this meeting for too long. Looks like I'm gonna have to head to Venice.
 
''{Before visiting the Catacombs}''
'''DANGERESQUE:''' If I'm gonna solve the lost kidnapping case, I better find those catacombs!
 
''{Before solving the Mexican food puzzle}''
'''DANGERESQUE:''' It's a good thing I spent all those years studying ancient cave hieroglyphics and Mexican fast food menus, or I'd never be able to solve the deadly catacomb puzzle.
 
''{While the monster is attacking}''
'''DANGERESQUE:''' There's still ONE missing piece of the puzzle, that Dadgeresque left half-solved for decades.
 
'''DANGERESQUE:''' How am I gonna stop that heartless girl-kidnapping monster?
 
''{Before rescuing the kidnapping victim}''
'''DANGERESQUE:''' I better find that kidnapped little girl and get her back to her family.
 
''{During the rooftop standoff}''
'''CUTESY BUTTONS:''' Cover me, boys! I've got to get those disks!
 
''{During the car chase scene, before using the sawmerang}''
'''DANGERESQUE:''' I need something to cut that big lug down to size.
 
''{During the car chase scene, before opening the escape hatch}''
'''DANGERESQUE:''' If only I could get into the trunk! Who knows what left-over junk food may be back there than I can chuck at him!
 
''{During the car chase scene, after opening the hatch}''
'''DANGERESQUE:''' I'm gonna need something big and heavy and stupid to prop up that escape... hatch... thing.
 
''{Before asking Cutesy Buttons about the disk}''
'''DANGERESQUE:''' Only ONE dame knows where to find those disks, and that's... dum dum dum! Cutesy Buttons!
 
''{Before catching Perducci}''
'''DANGERESQUE:''' So, Perducci high-tailed it to Venice, eh? Well, TWO can play at that game!
 
''{After talking to the informants}''
'''DANGERESQUE:''' Some of the evidence I've collected has gotta have Perducci's fingerprints all over it. Maybe I should show it around.
 
'''DANGERESQUE:''' So... one of those informant guys is lying. Maybe looking down a nunchuck barrel will scare some truth into 'em!
 
'''DANGERESQUE:''' One of those guys' stories isn't matching up. But which one?
 
''{Before picking up the Big Knife}''
'''DANGERESQUE:''' I remember the good old days, before Sultry Buttons turned to a life of crime. I can almost picture it...
 
''{After receiving the jewels}''
'''DANGERESQUE:''' I gotta get this ruby back to Professor Experimento!
 
''{Before using the Space Station orbital controls}''
'''DANGERESQUE:''' This space station isn't like the fighter rockets I piloted back in the space program, but I might just know how to fly it...
 
''{Before moving the drill safety blocker}''
'''UZI BAZOOKA:''' ''{robot voice}'' Give it up... Dangeresque... I will BLOCK any attempts to get past me.
 
''{Before adding the diamond tip to the drill}''
'''DANGERESQUE:''' Dang! That drill wouldn't be able to cut glass, much less an evil robot!
 
'''RENALDO:''' You know the DRILL, Dangeresque! See if that robot gets the POINT!
 
== 100% Completion ==
 
'''DANGERESQUE:''' ''{Receives Dangeresque Too's sunglasses}'' Because vertical blinds work so well at home, why not hang some on your face? ''{Firmly}'' Second-best sunglasses ever.
 
== Extended Play Intro ==
 
''{The scene opens with Strong Bad, wearing his Dangeresque glasses, on the couch in the basement.}''
'''STRONG BAD:''' ''{turns to the camera}'' Oh, hi! I didn't see you there! Welcome to the extended play DVD extras portion of Dangeresque 3: The Criminal Projective! Here you can see some behind the scenes clips, cast interviews, bloopers and DELETED! scenes. To do this, just open the Dangeresque Map and select a location. Enjoy!
 
{| class="wikitable"
|-
! colspan="2" style="background-color:#564C99;text-align:center;" | ''[[Strong Bad's Cool Game for Attractive People]]''
|-
| colspan="2" style="background-color:#C4BFE3;text-align:center;" | Produced by [[Telltale Games]] and [[Videlectrix]]
|-
| style="background-color:#C4BFE3;text-align:center;" | '''Promotional Media'''
| [[Strong Bad Gameways]], [[SBCG4AP Advertisement|Advertisement]], [[SBCG4AP Gameplay Trailer|Gameplay Trailer]], [[SBCG4AP Tech Demo|Tech Demo]], [[SBCG4AP Dev Blog|Dev Blog]], [[Workin' on the Game]],<br />[[Behind The Bad]] ([[Behind The Bad Chapter 1: The New Hire|1]], [[Behind The Bad Chapter 2: The Heist|2]], [[Behind The Bad Chapter 3: The Last Straw|3]]), [[Make a Scene with Telltale: Strong Bad Edition]], [[SBCG4AP Collector's DVD|Collector's DVD]],
|-
| style="background-color:#C4BFE3;text-align:center;" | '''All Episodes'''
| [[SBCG4AP Tutorial|Tutorial]], [[SBCG4AP Intros|WiiWare Intros]]
|-
| style="background-color:#C4BFE3;text-align:center;" | '''Episode 1:<br />[[Homestar Ruiner]]'''
|
'''''Gameplay:''''' [[Homestar Ruiner Walkthrough|Walkthrough]], [[Snake Boxer 5]], [[Homestar Ruiner Teen Girl Squad|Teen Girl Squad]]<br />
'''''[[Homestar Ruiner Responses|Responses]]:''''' [[Homestar Ruiner Responses (House of Strong)|House of Strong]], [[Homestar Ruiner Responses (Marzipan's)|Marzipan's]], [[Homestar Ruiner Responses (K.o.T. Castle)|K.o.T. Castle]], [[Homestar Ruiner Responses (The Track)|The Track]], [[Homestar Ruiner Responses (The Field)|The Field]]<br />
'''''Promotional Media:''''' [[Homestar at the Track]], [[Around the Field]], [[Behind The Bad Chapter 1: The New Hire]]<br />
'''''Songs:''''' [[Handle My Style]], [[Fluffy Puff Translucent Dessert Related Substance|Fluffy Puff Jela-ton]], [[Showdown]]<br />
|-
| style="background-color:#C4BFE3;text-align:center;" | '''Episode 2:<br />[[Strong Badia the Free]]'''
|
'''''Gameplay:''''' [[Strong Badia the Free Walkthrough|Walkthrough]], [[Math Kickers]], [[Strong Badia the Free Cave Girl Squad|Cave Girl Squad]], [[Maps and Minions]]<br />
'''''Various:''''' [[Countries in Strong Badia the Free|Countries]], [[Homsartifacts]]<br />
'''''[[Strong Badia the Free Responses|Responses]]:''''' [[Strong Badia the Free Responses (Bleak House)|Bleak House]], [[Strong Badia the Free Responses (The Field)|The Field]], [[Strong Badia the Free Responses (Homsar Reservation)|Homsar Reservation]], [[Strong Badia the Free Responses (Pompomerania)|Pompomerania]], [[Strong Badia the Free Responses (Country)|Country]], [[Strong Badia the Free Responses (Marzistar)|Marzistar]], [[Strong Badia the Free Responses (The Castle)|The Castle]]<br />
'''''Promotional Media:''''' [[Strong Badia the Free Gameplay Trailer|Gameplay Trailer]]<br />
'''''Songs:''''' [[Justice Combo Meal]]
|-
| style="background-color:#C4BFE3;text-align:center;" | '''Episode 3:<br />[[Baddest of the Bands]]'''
|
'''''Gameplay:''''' [[Baddest of the Bands Walkthrough|Walkthrough]], [[Limozeen's Hot Babelien Odyssey]], [[Baddest of the Bands Teen Girl Squad Meets Limozeen|Teen Girl Squad Meets Limozeen]]<br />
'''''Various:''''' [[Bands in Baddest of the Bands|Bands]]<br />
'''''[[Baddest of the Bands Responses|Responses]]:''''' [[Baddest of the Bands Responses (House of Strong)|House of Strong]], [[Baddest of the Bands Responses (The Field)|The Field]], [[Baddest of the Bands Responses (Marzipan's)|Marzipan's]], [[Baddest of the Bands Responses (Club Technochocolate)|Club Technochocolate]], [[Baddest of the Bands Responses (The Track)|The Track]], [[Baddest of the Bands Responses (Battle of the Bands stages)|Battle of the Bands stages]]<br />
'''''Promotional Media:''''' [[Baddest of the Bands Gameplay Trailer|Gameplay Trailer]], [[Behind The Bad Chapter 2: The Heist]], [[Baddest of the Bands Promo|Promo]], [[Baddestofthebands.com|baddestofthebands.com]]<br />
'''''Songs:''''' [[Food-Related Love]], [[Cool Tapes songs]], [[Songs from Baddest of the Bands|Other songs]]
|-
| style="background-color:#C4BFE3;text-align:center;" | '''Episode 4:<br />[[Dangeresque 3: The Criminal Projective|Dangeresque 3:<br />The Criminal Projective]]'''
|
'''''Gameplay:''''' [[Dangeresque 3: The Criminal Projective Walkthrough|Walkthrough]], [[Space Circus Catastrophe]]<br />
''''''''Responses''':''''' [[Dangeresque 3: The Criminal Projective Responses (Smoky Office)|Smoky Office]], [[Dangeresque 3: The Criminal Projective Responses (Brainblow City)|Brainblow City]], [[Dangeresque 3: The Criminal Projective Responses (Strongborneo)|Strongborneo]], [[Dangeresque 3: The Criminal Projective Responses (Secret Lab)|Secret Lab]], [[Dangeresque 3: The Criminal Projective Responses (Catacombs)|Catacombs]], [[Dangeresque 3: The Criminal Projective Responses (Old Club)|Old Club]], [[Dangeresque 3: The Criminal Projective Responses (Cutesy's House)|Cutesy's House]], [[Dangeresque 3: The Criminal Projective Responses (World Locations)|World Locations]], [[Dangeresque 3: The Criminal Projective Responses (The Sun)|The Sun]]<br />
'''''Promotional Media:''''' [[Dangeresque: Puppet Squad]], [[Dangeresque 3 Gameplay Clips|Gameplay Clips]], [[Dangeresque 3 Mini-Site|Mini-Site]]<br />
'''''Songs:''''' [[Today is Alright 4 2Nite]]
|-
| style="background-color:#C4BFE3;text-align:center;" | '''Episode 5:<br />[[8-Bit is Enough]]'''
|
'''''Gameplay:''''' [[8-Bit is Enough Walkthrough|Walkthrough]], [[Gel-Arshie's Pro Fruitboarder]], [[Redcoat Ghost Patrol]], [[Trogdor's 3D-Ungeon]]<br />
'''''Various:''''' [[8-Bit is Enough Character Variations|Character Variations]], [[Spirits of '76]], [[Halfathlon]]<br />
'''''[[8-Bit is Enough Responses|Responses]]:''''' [[8-Bit is Enough Responses (House of Strong)|House of Strong]], [[8-Bit is Enough Responses (The Field)|The Field]], [[8-Bit is Enough Responses (Crates)|Crates]], [[8-Bit is Enough Responses (Videlectrix Mainframe)|Videlectrix Mainframe]], [[8-Bit is Enough Responses (Halfathlon)|Halfathlon]], [[8-Bit is Enough Responses (Gel-Arshie's Backstage)|Gel-Arshie's Backstage]], [[8-Bit is Enough Responses (Stinkoman 20X6)|Stinkoman 20X6]], [[8-Bit is Enough Responses (Peasantry)|Peasantry]]<br />
'''''Promotional Media:''''' [[Behind The Bad Chapter 3: The Last Straw]]
|}
 
[[Category:SBCG4AP Interviews]]
[[Category:Strong Bad's Cool Game for Attractive People Responses]]



Latest revision as of 21:00, 18 July 2026

"Good thing there are always two sides to every gun!"

Strong Bad's Cool Game for Attractive People has many responses when you talk to various characters and interact with various objects. These are the responses from Dangeresque 3: The Criminal Projective.

On these pages, A → B (right arrow) means that the response happens when object A is used on thing B, or in the case of talking to other characters, the indicated sequence of chat topic icons are chosen.


A short horizontal line between two or more responses, such as the one above, means only one of the responses is heard at a time, and that the action results in a different response each time it occurs.


Locations


Error and Item Messages

{Note: Unlike previous games, some items give different responses when used on a person as opposed to when they are used on an object. These responses are given only if a person or object doesn't give a specific response listed on the other response pages. If an item here is lacking a response when used on Strong Bad, he usually just gives the same as the "Person" response. If no response is listed, Strong Bad simply gives one of the general messages.}

General Messages

DANGERESQUE: {Grating} That won't do anything interesting.

DANGERESQUE: Uhh, no.

DANGERESQUE: No way.

Dangeresque interrupting

DANGERESQUE: Shut your face!

DANGERESQUE: Yeah, yeah, whatever.

DANGERESQUE: It's my line!

DANGERESQUE: Quiet, punk!

Branch

Branch → Object

DANGERESQUE: That's not a good place for this rare, almost extinct dying branch.

Branch → Person

DANGERESQUE: Uh, my workplace manual describes that as "inappropriate behavior". Despite that, I'm still not giving 'em my plant!

Credenza

Credenza → Object

DANGERESQUE: Nah, there's no reason to randomly put a plant here.

Credenza → Person

DANGERESQUE: Uh, my workplace manual describes that as "inappropriate behavior". Despite that, I'm still not giving 'em my plant!

Diamond or Ruby → Person

DANGERESQUE: No way, man, I am NOT giving away my precious gems to anybody!

DANGERESQUE: Who deserves precious gems more than Dangeresque? Nobody, that's who!

Diet Brown

Diet Brown → Person

DANGERESQUE: He's not thirsty. Trust me, I'm detective-esque, I know these things.

Diet Brown → Dangeresque

DANGERESQUE: No thanks. Dangeresque doesn't drink Ones that aren't designated as Cold, Frosty or Tall.

Formula

Formula → Dangereque

DANGERESQUE: Hmm, this looks kinda good. Maybe I'll just have a sip. {Sips} Nope, tastes like butt.

Hubcaps

Hubcaps → Object

DANGERESQUE: I don't wanna tarnish my sawmerang hubcaps on THAT.

Hubcaps → Person

DANGERESQUE: This awesome sawmerang hubcap is WAY too powerful to use on someone that wimpy.

Hubcaps → Dangereque

DANGERESQUE: I'm not using that thing on myself! Besides, I probably wouldn't even feel it.

Large Knife

Large Knife → Person

DANGERESQUE: I know using this large knife on this person standing right next to me seems like an awesome fun thing to do. Unfortunately, the ratings board says otherwise.

Large Knife → Dangeresque

DANGERESQUE: I'm not using that thing on myself! Besides, I probably wouldn't even feel it.

Nunchuck Gun

Nunchuck Gun → Object

DANGERESQUE: Interrogating inanimate objects isn't as helpful as you might think.

Nunchuck Gun → Person

DANGERESQUE: {brashly} Now is no time for violence! {normally} Just kidding. Any time is a good time for violence, but I do have more important things to do right now.

Nunchuck Gun → Dangeresque

DANGERESQUE: I'm not using that thing on myself! Besides, I probably wouldn't even feel it.

Romantic Photo

Romantic Photo → Person

DANGERESQUE: Yeah, that's me. In Paris. With a hottie. You don't have to say anything, I know I'm a crunklord.

Romantic Photo → Dangeresque

DANGERESQUE: {Photo is displayed to player} I can't believe that Sultry Buttons kept this photo of us! I also can't believe I ever thought that mustache was cool! I guess a Stickanee flower in Paris really IS romantic.

Safety Scissors

Safety Scissors → Object

DANGERESQUE: That's way too thick for THESE scissors to cut through.

Safety Scissors → Person

DANGERESQUE: There's nothin' on HIM I wanna cut. Except maybe a deal for eighty percent of... the profits.

DANGERESQUE: There's nothin' on HIM I wanna cut.

Safety Scissors → Dangeresque

DANGERESQUE: I could probably trim a little off the top with these, but I don't think they can cut much else.

Small Rock

Small Rock → Person

DANGERESQUE: Throwin' rocks at people? Come on, man! That is sooo fourth grade ago!

Stickanee Flower

Stickanee Flower → Person

DANGERESQUE: Uh, my workplace manual describes that as "inappropriate behavior". Despite that, I'm still not giving 'em my plant!

Stickanee Flower → Dangeresque

DANGERESQUE: I don't see what's so special about this dumb Stickanee flower. It looks like every other flower I've firecrackered into extiction.

Taranchula Black Metal Detector

If used indoors
DANGERESQUE: This thing's not authorized for indoor use by The Agency, and I'm not risking getting my license taken away again. It's twelve-strikes-and-you're-out with those people!
If object already found
DANGERESQUE: I think this little patch of ground's already horked up its share of treasure today.

Toy Heart

Toy Heart → Object

DANGERESQUE: That doesn't need a heart.

Toy Heart → Person

DANGERESQUE: In this line of work, you learn not to give your heart to anyone.

Toy Heart → Dangeresque

DANGERESQUE: If I was shot in an alley, and needed a heart transplant, I would totally let them put this incredibly realistic-looking monster heart in my body! So real!

Trinket

Trinket → Dangeresque

DANGERESQUE: Maybe this thing I occasioanlly use as a door-stop is actually expensive illegal Columbian chocolate! Or maybe not.

Main Menu

New Game

DANGERESQUE: Man, have I got a story for you. Let's start at the beginning.

DANGERESQUE: New game!

Save/Load

DANGERESQUE: Save and load, boys!

DANGERESQUE: {sultrily} Savélowad!

DANGERESQUE: You'll be saved after I load my nunchuck gun!

Settings

DANGERESQUE TOO: You heard the man! Settings!

DANGERESQUE: SETTINGS!

DANGERESQUE: {sultrily} Settings, baby. Settings.

Quit it

DANGERESQUE: I quit, Commissioner!

DANGERESQUE: Dangeresque doesn't know the meaning of the word "quit". Or, "adumbrate".

Preview

DANGERESQUE: What happens next, no one knows. Except me, Dangeresque!

DANGERESQUE: {sultrily} Next time on S-B-C-G-4-A-P...

DANGERESQUE: Scenes from the next episode.

Map

Strongborneo

DANGERESQUE: The treacherous jungles of Strongborneo. Let me just mark that location on my super high tech Global Satellite Positioning Tracker Keeper.

Secret Lab

DANGERESQUE: Hmmm, the good Professor's secret lab won't be so secret from me after I add it to my GSPTK!

Brainblow City

DANGERESQUE: I can't believe Brainblow City isn't a default location in my travel log. I better add it now.

Old Club

DANGERESQUE: So, Perducci thinks he can hide out in an abandoned night club, eh? Well, you can't hide from Dangeresque!

Catacombs

DANGERESQUE: These catacombs may be elusive to some, but I'll always know just where to find them!

Venice

DANGERESQUE: Yep, Venice. And I know exactly where it is located.

Ireland

DANGERESQUE: Ireland needs a good home on my global... whatever.

Paris

DANGERESQUE: I'll always have Paris... right here on my map!

Cairo

DANGERESQUE: Cairo, one of the four corners of the Earth. Perhaps I'll make it one of the four corners of my map!

Tokyo

DANGERESQUE: Tokyo... where was that city?

When a world location is clicked

{Dangeresque holds the map closer, and moves a small paper aeroplane across}
DANGERESQUE: Vrooommmm!

Hints

{After letting Renaldo and Dangeresque Too inside, but before opening the door a second time}
RENALDO: Is this everybody who's supposed to be at my retirement party? I thought somebody else was supposed to show up at that door.
{Before setting out for Strong Borneo}
RENALDO: Let's get moving to Strong Borneo for our last case together!
{While searching for the formula in Strong Borneo}
DANGERESQUE: That serum's GOTTA be hidden around here SOMEWHERE in these jungles.

COACH Z: You're gonna edit out all this searchin' around and just cut straight to the fence, right?
{While the Bearshark is attacking}
DANGERESQUE: You know what my favorite season is, Renaldo?
RENALDO: I don't know! Decemberween? I'm kinda busy here!
DANGERESQUE: HUNTING season!

DANGERESQUE: Good thing my license to kill works on Grizzlesharkasarusbots, and not just seedy low-lifes. Dangeresque!
{After getting the formula dust, but before leaving Strong Borneo}
RENALDO: We better go see Professor Experimento before that Grizzlysharkasaurusbot's mate shows up!
{Before visiting Brainblow City}
DANGERESQUE: It's quiet here. Too quiet. Makes me miss Brainblow City.
{Before picking up the Stickanee Flower}
DANGERESQUE: Shoulda known getting a Stickanee flower wouldn't be so easy. That deranged scientist talks like they grow on trees or something.
{Before picking up the Diet Cola}
DANGERESQUE: I want to drink a toast to Renaldo, for a peaceful and healthy retirement where nothing bad can possibly kill him off.
{Before picking up the Safety Scissors}
DANGERESQUE: That Professor Experimento's had it in for me since day one. I better take away any sharp objects before he tries to kill me again.
{Before dumping Credenza into the Shark Pond}
DANGERESQUE: Cutesy Buttons' plant ain't talkin'. Maybe a little "swim" will make him fess up where he hid the secret plans!
{While holding at least one formula ingredient}
DANGERESQUE: All this science stuff is weighing me down. I gotta get it back to the Professor.
{After gaining the formula, but before discovering that Cutesy Buttons is missing}
DANGERESQUE: I've got to get this formula back to Cutesy Buttons and wrap this case up for good.
{Before visiting Baron Darin Diamonocle}
DANGERESQUE: I wonder if Diamonocle is still holding a grudge against me...
{When in a location with nothing remaining to do}
DANGERESQUE: I've seen enough of this place. I gotta get to where the excitement is!
{While playing cards with Perducci}
DANGERESQUE: Gotta keep my eyes open, to make sure Perducci isn't stacking the deck.
{After Perducci plays the blueprints}
PERDUCCI: Nice job using that paper to win, Killingyouguy! Now if I could just remember where I put those plans...
{Before speaking to Dadgeresque for the first time}
DANGERESQUE: I've been putting off this meeting for too long. Looks like I'm gonna have to head to Venice.
{Before visiting the Catacombs}
DANGERESQUE: If I'm gonna solve the lost kidnapping case, I better find those catacombs!
{Before solving the Mexican food puzzle}
DANGERESQUE: It's a good thing I spent all those years studying ancient cave hieroglyphics and Mexican fast food menus, or I'd never be able to solve the deadly catacomb puzzle.
{While the monster is attacking}
DANGERESQUE: There's still ONE missing piece of the puzzle, that Dadgeresque left half-solved for decades.

DANGERESQUE: How am I gonna stop that heartless girl-kidnapping monster?
{Before rescuing the kidnapping victim}
DANGERESQUE: I better find that kidnapped little girl and get her back to her family.
{During the rooftop standoff}
CUTESY BUTTONS: Cover me, boys! I've got to get those disks!
{During the car chase scene, before using the sawmerang}
DANGERESQUE: I need something to cut that big lug down to size.
{During the car chase scene, before opening the escape hatch}
DANGERESQUE: If only I could get into the trunk! Who knows what left-over junk food may be back there than I can chuck at him!
{During the car chase scene, after opening the hatch}
DANGERESQUE: I'm gonna need something big and heavy and stupid to prop up that escape... hatch... thing.
{Before asking Cutesy Buttons about the disk}
DANGERESQUE: Only ONE dame knows where to find those disks, and that's... dum dum dum! Cutesy Buttons!
{Before catching Perducci}
DANGERESQUE: So, Perducci high-tailed it to Venice, eh? Well, TWO can play at that game!
{After talking to the informants}
DANGERESQUE: Some of the evidence I've collected has gotta have Perducci's fingerprints all over it. Maybe I should show it around.

DANGERESQUE: So... one of those informant guys is lying. Maybe looking down a nunchuck barrel will scare some truth into 'em!

DANGERESQUE: One of those guys' stories isn't matching up. But which one?
{Before picking up the Big Knife}
DANGERESQUE: I remember the good old days, before Sultry Buttons turned to a life of crime. I can almost picture it...
{After receiving the jewels}
DANGERESQUE: I gotta get this ruby back to Professor Experimento!
{Before using the Space Station orbital controls}
DANGERESQUE: This space station isn't like the fighter rockets I piloted back in the space program, but I might just know how to fly it...
{Before moving the drill safety blocker}
UZI BAZOOKA: {robot voice} Give it up... Dangeresque... I will BLOCK any attempts to get past me.
{Before adding the diamond tip to the drill}
DANGERESQUE: Dang! That drill wouldn't be able to cut glass, much less an evil robot!

RENALDO: You know the DRILL, Dangeresque! See if that robot gets the POINT!

100% Completion

DANGERESQUE: {Receives Dangeresque Too's sunglasses} Because vertical blinds work so well at home, why not hang some on your face? {Firmly} Second-best sunglasses ever.

Extended Play Intro

{The scene opens with Strong Bad, wearing his Dangeresque glasses, on the couch in the basement.}
STRONG BAD: {turns to the camera} Oh, hi! I didn't see you there! Welcome to the extended play DVD extras portion of Dangeresque 3: The Criminal Projective! Here you can see some behind the scenes clips, cast interviews, bloopers and DELETED! scenes. To do this, just open the Dangeresque Map and select a location. Enjoy!