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	<id>https://hrwikitwice.com/index.php?action=history&amp;feed=atom&amp;title=Population_Tire</id>
	<title>Population Tire - Revision history</title>
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	<updated>2026-07-15T05:42:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://hrwikitwice.com/index.php?title=Population_Tire&amp;diff=10705&amp;oldid=prev</id>
		<title>imported&gt;HRWikiMirrorBot: Reimported from hrwiki.org Wayback HTML→wikitext (full reconvert)</title>
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		<updated>2026-07-14T14:24:44Z</updated>

		<summary type="html">&lt;p&gt;Reimported from hrwiki.org Wayback HTML→wikitext (full reconvert)&lt;/p&gt;
&lt;a href=&quot;https://hrwikitwice.com/index.php?title=Population_Tire&amp;amp;diff=10705&amp;amp;oldid=3702&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>imported&gt;HRWikiMirrorBot</name></author>
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		<id>https://hrwikitwice.com/index.php?title=Population_Tire&amp;diff=3702&amp;oldid=prev</id>
		<title>imported&gt;HRWikiMirrorBot: Imported from hrwiki.org via Wayback Machine (HTML→wikitext)</title>
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		<updated>2026-07-14T01:53:31Z</updated>

		<summary type="html">&lt;p&gt;Imported from hrwiki.org via Wayback Machine (HTML→wikitext)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:53, 14 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- Mirrored from Homestar Runner Wiki (hrwiki.org) via Wayback Machine; HTML converted to wikitext. Formatting may be imperfect. --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- Mirrored from Homestar Runner Wiki (hrwiki.org) via Wayback Machine; HTML converted to wikitext. Formatting may be imperfect. --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;wikitable&quot; width=&quot;100%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/del&gt;&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;wikitable&quot; width=&quot;100%&quot; cellspacing=&quot;0&quot; cellpadding=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0&lt;/ins&gt;&quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Game Category: New Game&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Game Category: New Game&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l195&quot;&gt;Line 195:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 195:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;READY.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;READY.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;RUN&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;RUN&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The loading screen used to read &amp;amp;quot;9,1&amp;amp;quot;, but was later changed to read &amp;amp;quot;8,1&amp;amp;quot;. In the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C-64&lt;/del&gt;, &amp;amp;quot;9,1&amp;amp;quot; told the computer to access the second floppy drive, if one was connected. The &amp;amp;quot;,1&amp;amp;quot; meant the program had a machine code component (for the technically-minded, it indicated that the loaded program shouldn&#039;t be relocated in memory).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The loading screen used to read &amp;amp;quot;9,1&amp;amp;quot;, but was later changed to read &amp;amp;quot;8,1&amp;amp;quot;. In the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C64 [[BASIC]]&lt;/ins&gt;, &amp;amp;quot;9,1&amp;amp;quot; told the computer to access the second floppy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;disk &lt;/ins&gt;drive, if one was connected. The &amp;amp;quot;,1&amp;amp;quot; meant the program had a machine code component (for the technically-minded, it indicated that the loaded program shouldn&#039;t be relocated in memory).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This game plays in stereo, even though the C-64 was not capable of stereo sound.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This game plays in stereo, even though the C-64 was not capable of stereo sound.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In the [[Viidelectrix]] version of this game, the word &amp;amp;quot;Compydore&amp;amp;quot; on the loading screen was changed to &amp;amp;quot;Compiidore&amp;amp;quot; to refer to the [[Wii|Nintendo Wii]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In the [[Viidelectrix]] version of this game, the word &amp;amp;quot;Compydore&amp;amp;quot; on the loading screen was changed to &amp;amp;quot;Compiidore&amp;amp;quot; to refer to the [[Wii|Nintendo Wii]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l201&quot;&gt;Line 201:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 201:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;thumb tright&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;thumb tright&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&quot;thumbinner&quot; style=&quot;width:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;252px&lt;/del&gt;;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&quot;thumbinner&quot; style=&quot;width:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;182px&lt;/ins&gt;;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:mgearsleepy-feelasleep.gif|[[File:mgearsleepy-feelasleep.gif|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;250px&lt;/del&gt;|thumb]]]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:mgearsleepy-feelasleep.gif|[[File:mgearsleepy-feelasleep.gif|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;180px&lt;/ins&gt;|thumb]]]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;thumbcaption&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;thumbcaption&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l218&quot;&gt;Line 218:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 218:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The page title &amp;amp;quot;I FEEL ASLEEP!&amp;amp;quot; quotes the game &#039;&#039;[[Metal Gear (video game)|Metal Gear]]&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for the &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nintendo&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;NES&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Page Titles|&lt;/ins&gt;page title&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;&amp;amp;quot;I FEEL ASLEEP!&amp;amp;quot; quotes &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the [[Nintendo|NES]] version of &lt;/ins&gt;the game &#039;&#039;[[Metal Gear (video game)|Metal Gear]]&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. An &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deliberately Poor English&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;infamously poorly-translated line&lt;/ins&gt;]], the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;phrase (which should read &amp;amp;quot;I fell asleep!&amp;amp;quot;) is spoken by enemy soldiers when they awake from sleep&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** There is a C-64 version of Metal Gear&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;based on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;NES version, but it appears to lack this quote. The Japanese version also lacks this scene&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The seagull graphic and several of the sound effects are taken from the game &#039;&#039;[[California Games]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The seagull graphic and several of the sound effects are taken from the game &#039;&#039;[[California Games]]&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(1988)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Other sound effects (including hitting The Cheat and breaking a Cold One) are taken from the game &#039;&#039;[[Wizball]]&#039;&#039;, a surrealistic shooter game for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C64&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Other sound effects (including hitting The Cheat and breaking a Cold One) are taken from the game &#039;&#039;[[Wizball]]&#039;&#039;, a surrealistic shooter game for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C-64&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Hitting a balloon makes the same sound as running through an explosion in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C64 &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;[[&lt;/ins&gt;Paradroid&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&#039;&#039;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Hitting a balloon makes the same sound as running through an explosion in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C-64 &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;quot;&lt;/del&gt;Paradroid&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;quot;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When the tire drops and you have 3-99 score, the sound effect played is from the C64 game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;[[&lt;/ins&gt;Park Patrol&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&#039;&#039;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When the tire drops and you have 3-99 score, the sound effect played is from the C64 game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;quot;&lt;/del&gt;Park Patrol.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* When the tire drops and you either have 100-499 or 500-999 score, respective sound effects played are from the C64 game &#039;&#039;[[Nebulus (video game)|Nebulus]]&#039;&#039;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The title screen [[MIDI&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|MIDI music&lt;/del&gt;]] uses &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;square waves &lt;/del&gt;from the [[General MIDI]] specification.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* When the tire drops and you have 1000+ score, the sound effect played is from the C64 game &#039;&#039;[[The Sentinel (video game)|The Sentinel]]&#039;&#039;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The title screen&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/ins&gt;[[MIDI]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;music &lt;/ins&gt;uses &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &amp;amp;quot;Square Lead&amp;amp;quot; instrument &lt;/ins&gt;from the [[General MIDI]] specification &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and uses the [[Roland]] [[Roland Sound Canvas|Sound Canvas]] soundset&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;fast-forward&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;fast-forward&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l230&quot;&gt;Line 230:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 231:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In [[8-Bit is Enough]], [[Strong Bad]] says &amp;amp;quot;Load PQuest,8,1&amp;amp;quot; when entering [[Peasantry]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In [[8-Bit is Enough]], [[Strong Bad]] says &amp;amp;quot;Load PQuest,8,1&amp;amp;quot; when entering [[Peasantry]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A DS homebrew version of this game created by [[User:Phlip|Phlip]] was [[Weekly Fanstuff 2007|featured]] as a [[Weekly Fanstuff]] in 2007.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nintendo &lt;/ins&gt;DS homebrew version of this game created by [[User:Phlip|Phlip]] was [[Weekly Fanstuff 2007|featured]] as a [[Weekly Fanstuff]] in 2007.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;external-links&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span id=&amp;quot;external-links&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;HRWikiMirrorBot</name></author>
	</entry>
	<entry>
		<id>https://hrwikitwice.com/index.php?title=Population_Tire&amp;diff=3701&amp;oldid=prev</id>
		<title>imported&gt;HRWikiMirrorBot: Imported from hrwiki.org via Wayback Machine (HTML→wikitext)</title>
		<link rel="alternate" type="text/html" href="https://hrwikitwice.com/index.php?title=Population_Tire&amp;diff=3701&amp;oldid=prev"/>
		<updated>2026-07-14T01:53:31Z</updated>

		<summary type="html">&lt;p&gt;Imported from hrwiki.org via Wayback Machine (HTML→wikitext)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:53, 14 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l222&quot;&gt;Line 222:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 222:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The seagull graphic and several of the sound effects are taken from the game &amp;#039;&amp;#039;[[California Games]]&amp;#039;&amp;#039; (1988).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The seagull graphic and several of the sound effects are taken from the game &amp;#039;&amp;#039;[[California Games]]&amp;#039;&amp;#039; (1988).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Other sound effects (including hitting The Cheat and breaking a Cold One) are taken from the game &amp;#039;&amp;#039;[[Wizball]]&amp;#039;&amp;#039;, a surrealistic shooter game for the C-64.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Other sound effects (including hitting The Cheat and breaking a Cold One) are taken from the game &amp;#039;&amp;#039;[[Wizball]]&amp;#039;&amp;#039;, a surrealistic shooter game for the C-64.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Hitting a balloon makes the same sound as running through an explosion in the C-64 game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;Paradroid&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Hitting a balloon makes the same sound as running through an explosion in the C-64 game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;quot;&lt;/ins&gt;Paradroid&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;quot;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When the tire drops and you have 3-99 score, the sound effect played is from the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C-64 &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;[[&lt;/del&gt;Park Patrol&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When the tire drops and you have 3-99 score, the sound effect played is from the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;C64 &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;quot;&lt;/ins&gt;Park Patrol.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* When the tire drops and you either have 100-499 or 500-999 score, respective sound effects played are from the C-64 game &#039;&#039;[[Nebulus (video game)|Nebulus]]&#039;&#039;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* When the tire drops and you have 1000+ score, the sound effect played is from the C-64 game &#039;&#039;[[The Sentinel (video game)|The Sentinel]]&#039;&#039;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The title screen [[MIDI|MIDI music]] uses square waves from the [[General MIDI]] specification.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The title screen [[MIDI|MIDI music]] uses square waves from the [[General MIDI]] specification.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;HRWikiMirrorBot</name></author>
	</entry>
	<entry>
		<id>https://hrwikitwice.com/index.php?title=Population_Tire&amp;diff=3700&amp;oldid=prev</id>
		<title>imported&gt;HRWikiMirrorBot: Imported from hrwiki.org via Wayback Machine (HTML→wikitext)</title>
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		<updated>2026-07-14T01:53:31Z</updated>

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| [https://homestarrunner.com/pop-tire play]&lt;br /&gt;
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Population... TIIIRREEE!&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Population: Tire&amp;#039;&amp;#039;&amp;#039; is a game by [[Videlectrix]] that takes place in [[Strong Badia]] in which you use your mouse cursor to keep the [[Tire]] bouncing in the air as long as possible. Increase your score multiplier by hitting birds, balloons, [[The Cheat]] and [[Strong Sad]], and beware of wind changes and flying [[Cold One|Cold Ones]]!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Date:&amp;#039;&amp;#039;&amp;#039; Monday, June 23, 2003&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Page Title:&amp;#039;&amp;#039;&amp;#039; I FEEL ASLEEP!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Viidelectrix Page Title:&amp;#039;&amp;#039;&amp;#039; pop_tire&lt;br /&gt;
&lt;br /&gt;
{| id=&amp;quot;toc&amp;quot; class=&amp;quot;wikitable toc&amp;quot; summary=&amp;quot;Contents&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div id=&amp;quot;toctitle&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;contents&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* [#Premise 1 Premise]&lt;br /&gt;
* [#Scoring_Chart 2 Scoring Chart]&lt;br /&gt;
* [#Strong_Sad_Effects 3 Strong Sad Effects]&lt;br /&gt;
* [#Fun_Facts 4 Fun Facts]&lt;br /&gt;
** [#Explanations 4.1 Explanations]&lt;br /&gt;
** [#Trivia 4.2 Trivia]&lt;br /&gt;
** [#Glitches 4.3 Glitches]&lt;br /&gt;
** [#Inside_References 4.4 Inside References]&lt;br /&gt;
** [#Real-World_References 4.5 Real-World References]&lt;br /&gt;
** [#Fast_Forward 4.6 Fast Forward]&lt;br /&gt;
* [#External_Links 5 External Links]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;premise&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt; Premise &amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;IN THE YEAR 19xx, THE CITIZENS OF&amp;lt;br /&amp;gt;&lt;br /&gt;
STRONGBADIA ARE TERRORIZED BY A&amp;lt;br /&amp;gt;&lt;br /&gt;
FACELESS FOE. AS A TOP SECRET CRACK&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;COMMANDO OPERATIVE&amp;lt;/span&amp;gt;, IT IS YOU JOB TO&amp;lt;br /&amp;gt;&lt;br /&gt;
PROTECT THE LAST REMAINING CITIZEN FROM&amp;lt;br /&amp;gt;&lt;br /&gt;
TOUCHING THE TAINTED SOIL. YOU &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;ARE&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
SOLDIER!&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
SCORE POINTS BY BOUNCING TIRE WITH&amp;lt;br /&amp;gt;&lt;br /&gt;
MOUSE. HIT INFIDELS TO INCREASE THE&amp;lt;br /&amp;gt;&lt;br /&gt;
VALUE OF EACH BOUNCE. STRING COMBOS TO&amp;lt;br /&amp;gt;&lt;br /&gt;
PREVENT &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;THE&amp;lt;/span&amp;gt; VALUE FROM DROPPING OVER&amp;lt;br /&amp;gt;&lt;br /&gt;
TIME.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
YOU ONE ARE OF BRAVE FEW. ACCEPT YOUR&amp;lt;br /&amp;gt;&lt;br /&gt;
MISSION &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;AND STEP&amp;lt;/span&amp;gt; FOURTH.&amp;lt;br /&amp;gt;&lt;br /&gt;
AND REMEMBER; NEVER, EVER BREAK A COLD&amp;lt;br /&amp;gt;&lt;br /&gt;
ONE.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Note: In the [[Viidelectrix]] version of the game, &amp;amp;quot;MOUSE&amp;amp;quot; has changed to &amp;amp;quot;TIP OF POINTY FINGER THINGY&amp;amp;quot;, a reference to using the [[Wii Remote]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;scoring-chart&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt; Scoring Chart &amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
The main objective of this game is to keep the Tire in the air as long as possible. You earn one point times your Multiplier for each bounce, and your score resets to 0 when the Tire hits the ground. The Multiplier appears when it is 2x or higher — otherwise, it is always 1x and never falls below this value. The Multiplier decreases by 1x every 5 seconds if you don&amp;#039;t hit any objects.&lt;br /&gt;
&lt;br /&gt;
You can increase your Multiplier by hitting various objects:&lt;br /&gt;
&lt;br /&gt;
* Balloon: +1x&lt;br /&gt;
* Bird: +2x&lt;br /&gt;
* The Cheat: +1x&lt;br /&gt;
* Cold One: -5x&lt;br /&gt;
&lt;br /&gt;
The Cheat can be hit repeatedly, but each time you hit him, he reverses direction and starts walking faster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;strong-sad-effects&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt; Strong Sad Effects &amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
Strong Sad occasionally appears from [[Behind the Fence|behind the fence]]. Hitting him will award the effect indicated in his thought balloon:&lt;br /&gt;
&lt;br /&gt;
* 2X: Your multiplier is increased by 2.&lt;br /&gt;
* -2X: Your multiplier is decreased by 2.&lt;br /&gt;
* BIG: The Tire increases in size.&lt;br /&gt;
* FLY: The Tire falls more slowly.&lt;br /&gt;
* SAD: Your multiplier is reduced to 1. &amp;#039;&amp;#039;(The word in the thought balloon changes to &amp;#039;&amp;#039;&amp;#039;x0&amp;#039;&amp;#039;&amp;#039;, but you can still score 1 point per bounce.)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When you get FLY or BIG, the sound is different when you hit the tire.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;fun-facts&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt; Fun Facts &amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;explanations&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Explanations&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* The [[Deliberately Poor English|bad grammar]] in the introduction is a reference to the language found in old video games that were poorly translated from Japanese to English.&lt;br /&gt;
* The tire could not be hitting any of the bonus entities except The Cheat; the tire&amp;#039;s shadow is in a separate plane from the bird, balloon, and Strong Sad.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;trivia&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Trivia&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* When the Tire hits the ground, your Multiplier resets to 1x, and the effect you receive depends on your score:&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;0-2:&amp;#039;&amp;#039;&amp;#039; Nothing.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;3-99:&amp;#039;&amp;#039;&amp;#039; A sad-sounding sound effect.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;100-499:&amp;#039;&amp;#039;&amp;#039; A quick, energetic sound effect.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;500-999:&amp;#039;&amp;#039;&amp;#039; A more complicated sound effect, and a plane flies by towing a random message.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;1000+:&amp;#039;&amp;#039;&amp;#039; A dramatic tune plays, and a plane flies by towing a random message.&lt;br /&gt;
* The possible messages you can see behind the plane are:&lt;br /&gt;
** YOU RULE&lt;br /&gt;
** PURE FUN&lt;br /&gt;
** GIVE IT UP&lt;br /&gt;
** FHI-FIVE&lt;br /&gt;
** POP:YOU&lt;br /&gt;
** ROCK/ROLL&lt;br /&gt;
** GOOD ONE&lt;br /&gt;
** TIRE-TASTIC!&lt;br /&gt;
** JAM ON IT&lt;br /&gt;
** LET GO&lt;br /&gt;
** PARTY.WOO!&lt;br /&gt;
** PARDON ME?&lt;br /&gt;
** X-L-NT&lt;br /&gt;
** [[X it out|GROW IT OUT]]&lt;br /&gt;
** PARENTAL!!&lt;br /&gt;
** GOSH!&lt;br /&gt;
** LOVIN&amp;#039; IT&lt;br /&gt;
** SPANKIN&amp;#039;!&lt;br /&gt;
** YOU 4 EVA&lt;br /&gt;
** YOU.COM&lt;br /&gt;
** YOU.CALM&lt;br /&gt;
** WISHIWASU&lt;br /&gt;
** WHO&amp;#039;S THAT?&lt;br /&gt;
** THE BOUNCA!&lt;br /&gt;
* The background reacts to the computer system time, similar to how the alarm clock reacts in [[12:00]]. For example, if you play this game at 2 in the morning, you will see a night sky. It alternates within 24 hours, starting with midnight:&lt;br /&gt;
** Dark Blue (Beginning)&lt;br /&gt;
** Dark Indigo&lt;br /&gt;
** Dark Brown&lt;br /&gt;
** Orange&lt;br /&gt;
** Bright Cyan Blue&lt;br /&gt;
** Bright Blue&lt;br /&gt;
** Dark Brown&lt;br /&gt;
** Orange&lt;br /&gt;
** Dark Indigo&lt;br /&gt;
** Dark Blue (End)&lt;br /&gt;
* This is the first Videlectrix game to have the [[Videlectrix Mascot]] appear.&lt;br /&gt;
* In the game [[Awexome Cross]], The Cheat can fit inside the tire and roll along in it. In this game, however, The Cheat appears too large to be able to fit in the tire.&lt;br /&gt;
* Cold Ones start appearing when you reach a x5 multiplier, and become more frequent when you reach x10.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;glitches&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Glitches&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* If you disable play, the multiplier will be frozen. You will not be able to hit any other objects or obstacles, and no new objects or obstacles will appear.&lt;br /&gt;
** The tire will still be able to bounce, and you will still be able to score points.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;inside-references&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Inside References&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* The bird in this game also flies across the screen in [[take-a-break.exe]], which appeared in [[huttah!]].&lt;br /&gt;
** The same bird is also seen flying over [[Bubs]]&amp;#039;s [[Baloney Sammich Truck]] in [[Weclome Back]].&lt;br /&gt;
* The title screen is of the second-to-last shot in [[flag day]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;real-world-references&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Real-World References&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* This game&amp;#039;s loading screen is a spoof of the [[Commodore 64]] boot screen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;*** COMPYDORE 64 BASIC V2 ***&amp;lt;br /&amp;gt;&lt;br /&gt;
64K RAM SYSTEM 38911 BASIC BYTES FREE&amp;lt;br /&amp;gt;&lt;br /&gt;
READY.&amp;lt;br /&amp;gt;&lt;br /&gt;
LOAD &amp;amp;quot;*&amp;amp;quot;,8,1&amp;lt;br /&amp;gt;&lt;br /&gt;
SEARCHING FOR *&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
READY.&amp;lt;br /&amp;gt;&lt;br /&gt;
RUN&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
* The loading screen used to read &amp;amp;quot;9,1&amp;amp;quot;, but was later changed to read &amp;amp;quot;8,1&amp;amp;quot;. In the C-64, &amp;amp;quot;9,1&amp;amp;quot; told the computer to access the second floppy drive, if one was connected. The &amp;amp;quot;,1&amp;amp;quot; meant the program had a machine code component (for the technically-minded, it indicated that the loaded program shouldn&amp;#039;t be relocated in memory).&lt;br /&gt;
* This game plays in stereo, even though the C-64 was not capable of stereo sound.&lt;br /&gt;
* In the [[Viidelectrix]] version of this game, the word &amp;amp;quot;Compydore&amp;amp;quot; on the loading screen was changed to &amp;amp;quot;Compiidore&amp;amp;quot; to refer to the [[Wii|Nintendo Wii]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumb tright&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumbinner&amp;quot; style=&amp;quot;width:252px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:mgearsleepy-feelasleep.gif|[[File:mgearsleepy-feelasleep.gif|250px|thumb]]]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumbcaption&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;magnify&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:mgearsleepy-feelasleep.gif|[[File:magnify-clip.png|15px|thumb]]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
I FEEL ASLEEP!!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* The page title &amp;amp;quot;I FEEL ASLEEP!&amp;amp;quot; quotes the game &amp;#039;&amp;#039;[[Metal Gear (video game)|Metal Gear]]&amp;#039;&amp;#039; for the [[Nintendo|NES]].&lt;br /&gt;
** There is a C-64 version of Metal Gear, based on the NES version, but it appears to lack this quote. The Japanese version also lacks this scene.&lt;br /&gt;
* The seagull graphic and several of the sound effects are taken from the game &amp;#039;&amp;#039;[[California Games]]&amp;#039;&amp;#039; (1988).&lt;br /&gt;
* Other sound effects (including hitting The Cheat and breaking a Cold One) are taken from the game &amp;#039;&amp;#039;[[Wizball]]&amp;#039;&amp;#039;, a surrealistic shooter game for the C-64.&lt;br /&gt;
* Hitting a balloon makes the same sound as running through an explosion in the C-64 game &amp;#039;&amp;#039;Paradroid&amp;#039;&amp;#039;.&lt;br /&gt;
* When the tire drops and you have 3-99 score, the sound effect played is from the C-64 game &amp;#039;&amp;#039;[[Park Patrol]]&amp;#039;&amp;#039;.&lt;br /&gt;
* When the tire drops and you either have 100-499 or 500-999 score, respective sound effects played are from the C-64 game &amp;#039;&amp;#039;[[Nebulus (video game)|Nebulus]]&amp;#039;&amp;#039;.&lt;br /&gt;
* When the tire drops and you have 1000+ score, the sound effect played is from the C-64 game &amp;#039;&amp;#039;[[The Sentinel (video game)|The Sentinel]]&amp;#039;&amp;#039;.&lt;br /&gt;
* The title screen [[MIDI|MIDI music]] uses square waves from the [[General MIDI]] specification.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;fast-forward&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;Fast Forward&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* In [[8-Bit is Enough]], [[Strong Bad]] says &amp;amp;quot;Load PQuest,8,1&amp;amp;quot; when entering [[Peasantry]].&lt;br /&gt;
* A DS homebrew version of this game created by [[User:Phlip|Phlip]] was [[Weekly Fanstuff 2007|featured]] as a [[Weekly Fanstuff]] in 2007.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;external-links&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt; External Links &amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
* [https://homestarrunner.com/pop-tire play &amp;quot;Population: Tire&amp;quot;]&lt;br /&gt;
* [https://old.homestarrunner.com/pop_tire.html play &amp;quot;Population: Tire&amp;quot;] on the old [[Flash]] site&lt;br /&gt;
* [https://old.homestarrunner.com/pop_tire.swf view the Flash file for &amp;quot;Population: Tire&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
* [https://old.homestarrunner.com/videlectrix/vii/pop_tire.html play the Wii version of the game]&lt;br /&gt;
* [https://old.homestarrunner.com/videlectrix/vii/pop_tire.swf view the Flash file for the Wii version of the game]&lt;br /&gt;
* [https://old.homestarrunner.com/videlectrix/songs/poptire_theme.mp3 listen to the game music]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;catlinks&amp;quot; class=&amp;quot;catlinks&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-normal-catlinks&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[/wiki/Special:Categories Categories]: &amp;lt;span dir=&amp;quot;ltr&amp;quot;&amp;gt;[[Category:The Cheat Filmography|The Cheat Filmography]]&amp;lt;/span&amp;gt; | &amp;lt;span dir=&amp;quot;ltr&amp;quot;&amp;gt;[[Category:Strong Sad Filmography|Strong Sad Filmography]]&amp;lt;/span&amp;gt; | &amp;lt;span dir=&amp;quot;ltr&amp;quot;&amp;gt;[[Category:Videlectrix Games|Videlectrix Games]]&amp;lt;/span&amp;gt; | &amp;lt;span dir=&amp;quot;ltr&amp;quot;&amp;gt;[[Category:Videlectrix Mascot Filmography|Videlectrix Mascot Filmography]]&amp;lt;/span&amp;gt; | &amp;lt;span dir=&amp;quot;ltr&amp;quot;&amp;gt;[[Category:Viidelectrix|Viidelectrix]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>imported&gt;HRWikiMirrorBot</name></author>
	</entry>
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