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	<updated>2026-07-15T02:55:50Z</updated>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- Mirrored from Homestar Runner Wiki (hrwiki.org) via Wayback Machine; HTML converted to wikitext. Formatting may be imperfect. --&amp;gt;&lt;br /&gt;
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Duck Pond on Tandy 400&lt;br /&gt;
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Duck Pond on Atari 2600&lt;br /&gt;
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&amp;#039;&amp;#039;This article is about the [[Games|game]].&amp;#039;&amp;#039; &amp;#039;&amp;#039;For the [[Strong Bad Email]], see [[duck pond]].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Duck Pond&amp;#039;&amp;#039;&amp;#039; is a game from the Strong Bad Email [[duck pond]]. The objective of the game is to feed two [[Ducks|ducks]] in a pond. If one of the two ducks is fed 10 times in the [[Tandy 400]] version, the player reaches an [[Atari 2600]] version of the game. [[Strong Bad]] seems to think the [[Atari 2600]] version is [[Strong Bad&amp;#039;s Technology|high-tech]].&lt;br /&gt;
&lt;br /&gt;
{| id=&amp;quot;toc&amp;quot; class=&amp;quot;wikitable toc&amp;quot; summary=&amp;quot;Contents&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div id=&amp;quot;toctitle&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;span id=&amp;quot;contents&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* [#Tandy_400_Version 1 Tandy 400 Version]&lt;br /&gt;
* [#Atari_2600_Version 2 Atari 2600 Version]&lt;br /&gt;
* [#Fun_Facts 3 Fun Facts]&lt;br /&gt;
** [#Remarks 3.1 Remarks]&lt;br /&gt;
** [#Goofs 3.2 Goofs]&lt;br /&gt;
** [#Glitches 3.3 Glitches]&lt;br /&gt;
* [#External_Links 4 External Links]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
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&amp;lt;span id=&amp;quot;tandy-400-version&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt; Tandy 400 Version&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
Instructions:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Duck Pond Simulator 3.0&amp;lt;br /&amp;gt;&lt;br /&gt;
copyright 1981&amp;lt;br /&amp;gt;&lt;br /&gt;
Instructions:&amp;lt;br /&amp;gt;&lt;br /&gt;
Press the &amp;amp;quot;F&amp;amp;quot; to throw bread&amp;lt;br /&amp;gt;&lt;br /&gt;
Press Spacebar to Start&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
When one of the ducks has been fed ten times, this message is displayed:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;GAME OVER&amp;lt;br /&amp;gt;&lt;br /&gt;
You fed [[Deliberately Poor English|them]] ducks good.&amp;lt;br /&amp;gt;&lt;br /&gt;
Wanna play the&amp;lt;br /&amp;gt;&lt;br /&gt;
Atari 2600 version??&amp;lt;br /&amp;gt;&lt;br /&gt;
Press the Spacebar&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;span id=&amp;quot;atari-2600-version&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt; Atari 2600 Version &amp;lt;/span&amp;gt; ==&lt;br /&gt;
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[[File:duckpondvidelectrix.png|[[File:duckpondvidelectrix.png|180px|thumb]]]]&lt;br /&gt;
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[[File:duckpondvidelectrix.png|[[File:magnify-clip.png|15px|thumb]]]]&lt;br /&gt;
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&amp;amp;quot;...graphics...&amp;amp;quot;&lt;br /&gt;
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The Atari 2600 version of Duck Pond was originally playable, just like the Tandy version. However, this game has since been replaced with a short animation during which Strong Bad plays the game and expresses his amazement at the graphics, which was also the replacement in the [[strongbad email.exe Disc One|DVD]] version. The &amp;amp;quot;state of the art version&amp;amp;quot; had more controls than the Tandy 400 version:&lt;br /&gt;
&lt;br /&gt;
* Pressing F threw bread.&lt;br /&gt;
* Pressing A dropped an anvil &amp;#039;&amp;#039;(Note: If the anvil fell on a duck, the duck could not come back)&amp;#039;&amp;#039;.&lt;br /&gt;
* Pressing Y drained the pond; making the ducks stop moving &amp;#039;&amp;#039;(Note: Once the pond was drained, it could not be refilled)&amp;#039;&amp;#039;.&lt;br /&gt;
* Pressing 8 shrank the brown duck &amp;#039;&amp;#039;(Note: Could only be done once)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The new version replaced the instructional text on the title screen with &amp;amp;quot;[[Videlectrix]]&amp;amp;quot; as part of a [[Retroactive continuity|retcon]]. It is not known why the playable version was replaced.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;fun-facts&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt; Fun Facts&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;remarks&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt; Remarks &amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* The ducks in both versions of the game move smoothly at the resolution of the real screen, not at the blocky resolution the games supposedly run at.&lt;br /&gt;
* In the email the bread crumbs bob up and down, yet they stay perfectly still while playing the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;goofs&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt; Goofs &amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* In the Atari 2600 version, the pond could be drained even if it was empty.&lt;br /&gt;
* Also in the Atari 2600 version, if you threw an anvil in the pond after it was drained, it would still make a splash.&lt;br /&gt;
* On a similar note as above, if the pond is drained and the duck is at a feed drop spot, you can throw it the feed at which point it will wander around as though the pond was full.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;glitches&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt; Glitches &amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
* By holding the F key for a few seconds, the player throws three pieces of bread simultaneously (four pieces in the Atari 2600 version).&lt;br /&gt;
* The Atari 2600 version doesn&amp;#039;t work at all. After Strong Bad comments on the &amp;amp;quot;state of the art graphics ... graphics&amp;amp;quot;, the email will start to play again.&lt;br /&gt;
** You can also press &amp;amp;quot;Loop&amp;amp;quot; on the Flash file to keep the email from restarting. (Note: this will stop the game and you will have to restart the email.)&lt;br /&gt;
* It was possible to get the ducks moving after the pond has been drained, by throwing a piece of bread in front of them. They would eat it and swim as if there was water in the pond. Once this glitch had been activated, A had to be pressed to drain the pond again, and the other buttons wouldn&amp;#039;t work.&lt;br /&gt;
* If S was pressed while playing the Atari 2600 version in fullscreen (in the Flash File), the Flash file would go back to the beginning, when Strong Bad first checks his email.&lt;br /&gt;
* During the title of the Atari 2600 version, pressing the spacebar will make the duck that moves go back to the beginning.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;external-links&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== &amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt; External Links &amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
* [https://homestarrunner.com/sbemails/14-duck-pond watch &amp;quot;duck pond&amp;quot;]&lt;br /&gt;
* [https://old.homestarrunner.com/sbemail14.html watch &amp;quot;duck pond&amp;quot;] on the old [[Flash]] site&lt;br /&gt;
* [https://old.homestarrunner.com/sbemail14.swf view the Flash file for &amp;quot;duck pond&amp;quot;]&lt;br /&gt;
* [http://homestarrunner.kitkorp.com/sbemail14.html watch &amp;quot;duck pond&amp;quot; with a playable Atari 2600 version]&lt;br /&gt;
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&amp;lt;div id=&amp;quot;catlinks&amp;quot; class=&amp;quot;catlinks&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;div id=&amp;quot;mw-normal-catlinks&amp;quot;&amp;gt;&lt;br /&gt;
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[/wiki/Special:Categories Category]: &amp;lt;span dir=&amp;quot;ltr&amp;quot;&amp;gt;[[Category:Videlectrix Games|Videlectrix Games]]&amp;lt;/span&amp;gt;&lt;br /&gt;
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&lt;/div&gt;</summary>
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