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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- Mirrored from Homestar Runner Wiki (hrwiki.org) via Wayback Machine --&amp;gt;&lt;br /&gt;
https://web.archive.org/web/20211001000000im_/http://www.hrwiki.org/w/images/thumb/3/33/SBCG4AP_Dangeresque.PNG/180px-SBCG4AP_Dangeresque.PNG&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Good thing there are always two sides to every gun!&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Strong Bad&amp;#039;s Cool Game for Attractive People&lt;br /&gt;
&lt;br /&gt;
has many responses when you talk to various characters and interact with various objects. These are the responses from&lt;br /&gt;
&lt;br /&gt;
Dangeresque 3: The Criminal Projective&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
On these pages, &amp;#039;&amp;#039;&amp;#039;A → B&amp;#039;&amp;#039;&amp;#039; (right arrow) means that the response happens when object &amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039; is used on thing &amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;, or in the case of talking to other characters, the indicated sequence of chat topic icons are chosen.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A short horizontal line between two or more responses, such as the one above, means only one of the responses is heard at a time, and that the action results in a different response each time it occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
* [[Dangeresque 3: The Criminal Projective Responses (Smoky Office)]]&lt;br /&gt;
* [[Dangeresque 3: The Criminal Projective Responses (Brainblow City)]]&lt;br /&gt;
* [[Dangeresque 3: The Criminal Projective Responses (Strongborneo)]]&lt;br /&gt;
* [[Dangeresque 3: The Criminal Projective Responses (Secret Lab)]]&lt;br /&gt;
* [[Dangeresque 3: The Criminal Projective Responses (Catacombs)]]&lt;br /&gt;
* [[Dangeresque 3: The Criminal Projective Responses (Old Club)]]&lt;br /&gt;
* [[Dangeresque 3: The Criminal Projective Responses (Cutesy&amp;#039;s House)]]&lt;br /&gt;
* [[Dangeresque 3: The Criminal Projective Responses (The Sun)]]&lt;br /&gt;
* [[Dangeresque 3: The Criminal Projective Responses (World Locations)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Error and Item Messages ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Note: Unlike previous games, some items give different responses when used on a person as opposed to when they are used on an object. These responses are given only if a person or object doesn&amp;#039;t give a specific response listed on the other response pages. If an item here is lacking a response when used on Strong Bad, he usually just gives the same as the &amp;quot;Person&amp;quot; response. If no response is listed, Strong Bad simply gives one of the general messages.}&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== General Messages ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;{Grating}&amp;#039;&amp;#039; That won&amp;#039;t do anything interesting.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Uhh, no.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; No way.&lt;br /&gt;
&lt;br /&gt;
=== Dangeresque interrupting ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Shut your face!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Yeah, yeah, whatever.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; It&amp;#039;s my line!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Quiet, punk!&lt;br /&gt;
&lt;br /&gt;
=== Branch ===&lt;br /&gt;
&lt;br /&gt;
==== Branch → Object ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; That&amp;#039;s not a good place for this rare, almost extinct dying branch.&lt;br /&gt;
&lt;br /&gt;
==== Branch → Person ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Uh, my workplace manual describes that as &amp;quot;inappropriate behavior&amp;quot;. Despite that, I&amp;#039;m still not giving &amp;#039;em my plant!&lt;br /&gt;
&lt;br /&gt;
=== Credenza ===&lt;br /&gt;
&lt;br /&gt;
==== Credenza → Object ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Nah, there&amp;#039;s no reason to randomly put a plant here.&lt;br /&gt;
&lt;br /&gt;
==== Credenza → Person ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Uh, my workplace manual describes that as &amp;quot;inappropriate behavior&amp;quot;. Despite that, I&amp;#039;m still not giving &amp;#039;em my plant!&lt;br /&gt;
&lt;br /&gt;
=== Diamond or Ruby → Person ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; No way, man, I am NOT giving away my precious gems to anybody!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Who deserves precious gems more than Dangeresque? Nobody, that&amp;#039;s who!&lt;br /&gt;
&lt;br /&gt;
=== Diet Brown ===&lt;br /&gt;
&lt;br /&gt;
==== Diet Brown → Person ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; He&amp;#039;s not thirsty. Trust me, I&amp;#039;m detective-esque, I know these things.&lt;br /&gt;
&lt;br /&gt;
==== Diet Brown → Dangeresque ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; No thanks. Dangeresque doesn&amp;#039;t drink Ones that aren&amp;#039;t designated as Cold, Frosty or Tall.&lt;br /&gt;
&lt;br /&gt;
=== Formula ===&lt;br /&gt;
&lt;br /&gt;
==== Formula → Dangereque ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Hmm, this looks kinda good. Maybe I&amp;#039;ll just have a sip. &amp;#039;&amp;#039;{Sips}&amp;#039;&amp;#039; Nope, tastes like butt.&lt;br /&gt;
&lt;br /&gt;
=== Hubcaps ===&lt;br /&gt;
&lt;br /&gt;
==== Hubcaps → Object ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I don&amp;#039;t wanna tarnish my sawmerang hubcaps on THAT.&lt;br /&gt;
&lt;br /&gt;
==== Hubcaps → Person ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; This awesome sawmerang hubcap is WAY too powerful to use on someone that wimpy.&lt;br /&gt;
&lt;br /&gt;
==== Hubcaps → Dangereque ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I&amp;#039;m not using that thing on myself! Besides, I probably wouldn&amp;#039;t even feel it.&lt;br /&gt;
&lt;br /&gt;
=== Large Knife ===&lt;br /&gt;
&lt;br /&gt;
==== Large Knife → Person ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I know using this large knife on this person standing right next to me seems like an awesome fun thing to do. Unfortunately, the ratings board says otherwise.&lt;br /&gt;
&lt;br /&gt;
==== Large Knife → Dangeresque ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I&amp;#039;m not using that thing on myself! Besides, I probably wouldn&amp;#039;t even feel it.&lt;br /&gt;
&lt;br /&gt;
=== Nunchuck Gun ===&lt;br /&gt;
&lt;br /&gt;
==== Nunchuck Gun → Object ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Interrogating inanimate objects isn&amp;#039;t as helpful as you might think.&lt;br /&gt;
&lt;br /&gt;
==== Nunchuck Gun → Person ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;{brashly}&amp;#039;&amp;#039; Now is no time for violence! &amp;#039;&amp;#039;{normally}&amp;#039;&amp;#039; Just kidding. &amp;#039;&amp;#039;Any time&amp;#039;&amp;#039; is a good time for violence, but I &amp;#039;&amp;#039;do&amp;#039;&amp;#039; have more important things to do right now.&lt;br /&gt;
&lt;br /&gt;
==== Nunchuck Gun → Dangeresque ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I&amp;#039;m not using that thing on myself! Besides, I probably wouldn&amp;#039;t even feel it.&lt;br /&gt;
&lt;br /&gt;
=== Romantic Photo ===&lt;br /&gt;
&lt;br /&gt;
==== Romantic Photo → Person ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Yeah, that&amp;#039;s me. In Paris. With a hottie. You don&amp;#039;t have to say anything, I know I&amp;#039;m a crunklord.&lt;br /&gt;
&lt;br /&gt;
==== Romantic Photo → Dangeresque ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;{Photo is displayed to player}&amp;#039;&amp;#039; I can&amp;#039;t believe that Sultry Buttons kept this photo of us! I also can&amp;#039;t believe I ever thought that mustache was cool! I guess a Stickanee flower in Paris really IS romantic.&lt;br /&gt;
&lt;br /&gt;
=== Safety Scissors ===&lt;br /&gt;
&lt;br /&gt;
==== Safety Scissors → Object ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; That&amp;#039;s way too thick for THESE scissors to cut through.&lt;br /&gt;
&lt;br /&gt;
==== Safety Scissors → Person ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; There&amp;#039;s nothin&amp;#039; on HIM I wanna cut. Except maybe a deal for eighty percent of... the profits.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; There&amp;#039;s nothin&amp;#039; on HIM I wanna cut.&lt;br /&gt;
&lt;br /&gt;
==== Safety Scissors → Dangeresque ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I could probably trim a little off the top with these, but I don&amp;#039;t think they can cut much else.&lt;br /&gt;
&lt;br /&gt;
=== Small Rock ===&lt;br /&gt;
&lt;br /&gt;
==== Small Rock → Person ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Throwin&amp;#039; rocks at people? Come on, man! That is sooo fourth grade ago!&lt;br /&gt;
&lt;br /&gt;
=== Stickanee Flower ===&lt;br /&gt;
&lt;br /&gt;
==== Stickanee Flower → Person ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Uh, my workplace manual describes that as &amp;quot;inappropriate behavior&amp;quot;. Despite that, I&amp;#039;m still not giving &amp;#039;em my plant!&lt;br /&gt;
&lt;br /&gt;
==== Stickanee Flower → Dangeresque ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I don&amp;#039;t see what&amp;#039;s so special about this dumb Stickanee flower. It looks like every other flower I&amp;#039;ve firecrackered into extiction.&lt;br /&gt;
&lt;br /&gt;
=== Taranchula Black Metal Detector ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If used indoors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; This thing&amp;#039;s not authorized for indoor use by The Agency, and I&amp;#039;m not risking getting my license taken away again. It&amp;#039;s twelve-strikes-and-you&amp;#039;re-out with those people!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;If object already found&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I think this little patch of ground&amp;#039;s already horked up its share of treasure today.&lt;br /&gt;
&lt;br /&gt;
=== Toy Heart ===&lt;br /&gt;
&lt;br /&gt;
==== Toy Heart → Object ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; That doesn&amp;#039;t need a heart.&lt;br /&gt;
&lt;br /&gt;
==== Toy Heart → Person ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; In this line of work, you learn not to give your heart to anyone.&lt;br /&gt;
&lt;br /&gt;
==== Toy Heart → Dangeresque ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; If I was shot in an alley, and needed a heart transplant, I would totally let them put this incredibly realistic-looking monster heart in my body! So real!&lt;br /&gt;
&lt;br /&gt;
=== Trinket ===&lt;br /&gt;
&lt;br /&gt;
==== Trinket → Dangeresque ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Maybe this thing I occasioanlly use as a door-stop is actually expensive illegal Columbian chocolate! Or maybe not.&lt;br /&gt;
&lt;br /&gt;
== Main Menu ==&lt;br /&gt;
&lt;br /&gt;
=== New Game ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Man, have I got a story for you. Let&amp;#039;s start at the beginning.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; New game!&lt;br /&gt;
&lt;br /&gt;
=== Save/Load ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Save and load, boys!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;{sultrily}&amp;#039;&amp;#039; Savélowad!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; You&amp;#039;ll be saved after I load my nunchuck gun!&lt;br /&gt;
&lt;br /&gt;
=== Settings ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE TOO:&amp;#039;&amp;#039;&amp;#039; You heard the man! Settings!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; SETTINGS!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;{sultrily}&amp;#039;&amp;#039; Settings, baby. Settings.&lt;br /&gt;
&lt;br /&gt;
=== Quit it ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I quit, Commissioner!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Dangeresque doesn&amp;#039;t know the &amp;#039;&amp;#039;meaning&amp;#039;&amp;#039; of the word &amp;quot;quit&amp;quot;. Or, &amp;quot;adumbrate&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Preview ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; What happens next, no one knows. Except me, Dangeresque!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;{sultrily}&amp;#039;&amp;#039; Next time on S-B-C-G-4-A-P...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Scenes from the next episode.&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
=== Strongborneo ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; The treacherous jungles of Strongborneo. Let me just mark that location on my super high tech &amp;#039;&amp;#039;&amp;#039;G&amp;#039;&amp;#039;&amp;#039;lobal &amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;atellite &amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;ositioning &amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;racker &amp;#039;&amp;#039;&amp;#039;K&amp;#039;&amp;#039;&amp;#039;eeper.&lt;br /&gt;
&lt;br /&gt;
=== Secret Lab ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Hmmm, the good Professor&amp;#039;s secret lab won&amp;#039;t be so secret from me after I add it to my GSPTK!&lt;br /&gt;
&lt;br /&gt;
=== Brainblow City ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I can&amp;#039;t believe Brainblow City isn&amp;#039;t a default location in my travel log. I better add it now.&lt;br /&gt;
&lt;br /&gt;
=== Old Club ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; So, Perducci thinks he can hide out in an abandoned night club, eh? Well, you can&amp;#039;t hide from Dangeresque!&lt;br /&gt;
&lt;br /&gt;
=== Catacombs ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; These catacombs may be elusive to some, but I&amp;#039;ll always know just where to find them!&lt;br /&gt;
&lt;br /&gt;
=== Venice ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Yep, Venice. And I know exactly where it is located.&lt;br /&gt;
&lt;br /&gt;
=== Ireland ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Ireland needs a good home on my global... whatever.&lt;br /&gt;
&lt;br /&gt;
=== Paris ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I&amp;#039;ll always have Paris... right here on my map!&lt;br /&gt;
&lt;br /&gt;
=== Cairo ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Cairo, one of the four corners of the Earth. Perhaps I&amp;#039;ll make it one of the four corners of my map!&lt;br /&gt;
&lt;br /&gt;
=== Tokyo ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Tokyo... where was that city?&lt;br /&gt;
&lt;br /&gt;
=== When a world location is clicked ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Dangeresque holds the map closer, and moves a small paper aeroplane across}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Vrooommmm!&lt;br /&gt;
&lt;br /&gt;
== Hints ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{After letting Renaldo and Dangeresque Too inside, but before opening the door a second time}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;RENALDO:&amp;#039;&amp;#039;&amp;#039; Is this everybody who&amp;#039;s supposed to be at my retirement party? I thought somebody else was supposed to show up at that door.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before setting out for Strong Borneo}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;RENALDO:&amp;#039;&amp;#039;&amp;#039; Let&amp;#039;s get moving to Strong Borneo for our last case together!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{While searching for the formula in Strong Borneo}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; That serum&amp;#039;s GOTTA be hidden around here SOMEWHERE in these jungles.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;COACH Z:&amp;#039;&amp;#039;&amp;#039; You&amp;#039;re gonna edit out all this searchin&amp;#039; around and just cut straight to the fence, right?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{While the Bearshark is attacking}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; You know what my favorite season is, Renaldo?&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;RENALDO:&amp;#039;&amp;#039;&amp;#039; I don&amp;#039;t know! Decemberween? I&amp;#039;m kinda busy here!&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; HUNTING season!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Good thing my license to kill works on Grizzlesharkasarusbots, and not just seedy low-lifes. Dangeresque!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{After getting the formula dust, but before leaving Strong Borneo}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;RENALDO:&amp;#039;&amp;#039;&amp;#039; We better go see Professor Experimento before that Grizzlysharkasaurusbot&amp;#039;s mate shows up!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before visiting Brainblow City}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; It&amp;#039;s quiet here. Too quiet. Makes me miss Brainblow City.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before picking up the Stickanee Flower}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Shoulda known getting a Stickanee flower wouldn&amp;#039;t be so easy. That deranged scientist talks like they grow on trees or something.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before picking up the Diet Cola}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I want to drink a toast to Renaldo, for a peaceful and healthy retirement where nothing bad can possibly kill him off.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before picking up the Safety Scissors}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; That Professor Experimento&amp;#039;s had it in for me since day one. I better take away any sharp objects before he tries to kill me again.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before dumping Credenza into the Shark Pond}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Cutesy Buttons&amp;#039; plant ain&amp;#039;t talkin&amp;#039;. Maybe a little &amp;quot;swim&amp;quot; will make him fess up where he hid the secret plans!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{While holding at least one formula ingredient}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; All this science stuff is weighing me down. I gotta get it back to the Professor.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{After gaining the formula, but before discovering that Cutesy Buttons is missing}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I&amp;#039;ve got to get this formula back to Cutesy Buttons and wrap this case up for good.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before visiting Baron Darin Diamonocle}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I wonder if Diamonocle is still holding a grudge against me...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{When in a location with nothing remaining to do}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I&amp;#039;ve seen enough of this place. I gotta get to where the excitement is!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{While playing cards with Perducci}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Gotta keep my eyes open, to make sure Perducci isn&amp;#039;t stacking the deck.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{After Perducci plays the blueprints}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;PERDUCCI:&amp;#039;&amp;#039;&amp;#039; Nice job using that paper to win, Killingyouguy! Now if I could just remember where I put those plans...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before speaking to Dadgeresque for the first time}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I&amp;#039;ve been putting off this meeting for too long. Looks like I&amp;#039;m gonna have to head to Venice.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before visiting the Catacombs}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; If I&amp;#039;m gonna solve the lost kidnapping case, I better find those catacombs!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before solving the Mexican food puzzle}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; It&amp;#039;s a good thing I spent all those years studying ancient cave hieroglyphics and Mexican fast food menus, or I&amp;#039;d never be able to solve the deadly catacomb puzzle.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{While the monster is attacking}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; There&amp;#039;s still ONE missing piece of the puzzle, that Dadgeresque left half-solved for decades.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; How am I gonna stop that heartless girl-kidnapping monster?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before rescuing the kidnapping victim}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I better find that kidnapped little girl and get her back to her family.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{During the rooftop standoff}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;CUTESY BUTTONS:&amp;#039;&amp;#039;&amp;#039; Cover me, boys! I&amp;#039;ve got to get those disks!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{During the car chase scene, before using the sawmerang}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I need something to cut that big lug down to size.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{During the car chase scene, before opening the escape hatch}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; If only I could get into the trunk! Who knows what left-over junk food may be back there than I can chuck at him!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{During the car chase scene, after opening the hatch}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I&amp;#039;m gonna need something big and heavy and stupid to prop up that escape... hatch... thing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before asking Cutesy Buttons about the disk}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Only ONE dame knows where to find those disks, and that&amp;#039;s... dum dum dum! Cutesy Buttons!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before catching Perducci}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; So, Perducci high-tailed it to Venice, eh? Well, TWO can play at that game!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{After talking to the informants}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Some of the evidence I&amp;#039;ve collected has gotta have Perducci&amp;#039;s fingerprints all over it. Maybe I should show it around.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; So... one of those informant guys is lying. Maybe looking down a nunchuck barrel will scare some truth into &amp;#039;em!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; One of those guys&amp;#039; stories isn&amp;#039;t matching up. But which one?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before picking up the Big Knife}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I remember the good old days, before Sultry Buttons turned to a life of crime. I can almost picture it...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{After receiving the jewels}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; I gotta get this ruby back to Professor Experimento!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before using the Space Station orbital controls}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; This space station isn&amp;#039;t like the fighter rockets I piloted back in the space program, but I might just know how to fly it...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before moving the drill safety blocker}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;UZI BAZOOKA:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;{robot voice}&amp;#039;&amp;#039; Give it up... Dangeresque... I will BLOCK any attempts to get past me.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{Before adding the diamond tip to the drill}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; Dang! That drill wouldn&amp;#039;t be able to cut glass, much less an evil robot!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;RENALDO:&amp;#039;&amp;#039;&amp;#039; You know the DRILL, Dangeresque! See if that robot gets the POINT!&lt;br /&gt;
&lt;br /&gt;
== 100% Completion ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DANGERESQUE:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;{Receives Dangeresque Too&amp;#039;s sunglasses}&amp;#039;&amp;#039; Because vertical blinds work so well at home, why not hang some on your face? &amp;#039;&amp;#039;{Firmly}&amp;#039;&amp;#039; Second-best sunglasses ever.&lt;br /&gt;
&lt;br /&gt;
== Extended Play Intro ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;{The scene opens with Strong Bad, wearing his Dangeresque glasses, on the couch in the basement.}&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;STRONG BAD:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;{turns to the camera}&amp;#039;&amp;#039; Oh, hi! I didn&amp;#039;t see you there! Welcome to the extended play DVD extras portion of Dangeresque 3: The Criminal Projective! Here you can see some behind the scenes clips, cast interviews, bloopers and DELETED! scenes. To do this, just open the Dangeresque Map and select a location. Enjoy!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#564C99;text-align:center;&amp;quot; | &amp;#039;&amp;#039;[[Strong Bad&amp;#039;s Cool Game for Attractive People]]&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#C4BFE3;text-align:center;&amp;quot; | Produced by [[Telltale Games]] and [[Videlectrix]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#C4BFE3;text-align:center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Promotional Media&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| [[Strong Bad Gameways]], [[SBCG4AP Advertisement|Advertisement]], [[SBCG4AP Gameplay Trailer|Gameplay Trailer]], [[SBCG4AP Tech Demo|Tech Demo]], [[SBCG4AP Dev Blog|Dev Blog]], [[Workin&amp;#039; on the Game]],&amp;lt;br /&amp;gt;[[Behind The Bad]] ([[Behind The Bad Chapter 1: The New Hire|1]], [[Behind The Bad Chapter 2: The Heist|2]], [[Behind The Bad Chapter 3: The Last Straw|3]]), [[Make a Scene with Telltale: Strong Bad Edition]], [[SBCG4AP Collector&amp;#039;s DVD|Collector&amp;#039;s DVD]], &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#C4BFE3;text-align:center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;All Episodes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| [[SBCG4AP Tutorial|Tutorial]], [[SBCG4AP Intros|WiiWare Intros]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#C4BFE3;text-align:center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Episode 1:&amp;lt;br /&amp;gt;[[Homestar Ruiner]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Gameplay:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Homestar Ruiner Walkthrough|Walkthrough]], [[Snake Boxer 5]], [[Homestar Ruiner Teen Girl Squad|Teen Girl Squad]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Homestar Ruiner Responses|Responses]]:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Homestar Ruiner Responses (House of Strong)|House of Strong]], [[Homestar Ruiner Responses (Marzipan&amp;#039;s)|Marzipan&amp;#039;s]], [[Homestar Ruiner Responses (K.o.T. Castle)|K.o.T. Castle]], [[Homestar Ruiner Responses (The Track)|The Track]], [[Homestar Ruiner Responses (The Field)|The Field]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Promotional Media:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Homestar at the Track]], [[Around the Field]], [[Behind The Bad Chapter 1: The New Hire]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Songs:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Handle My Style]], [[Fluffy Puff Translucent Dessert Related Substance|Fluffy Puff Jela-ton]], [[Showdown]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#C4BFE3;text-align:center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Episode 2:&amp;lt;br /&amp;gt;[[Strong Badia the Free]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Gameplay:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Strong Badia the Free Walkthrough|Walkthrough]], [[Math Kickers]], [[Strong Badia the Free Cave Girl Squad|Cave Girl Squad]], [[Maps and Minions]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Various:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Countries in Strong Badia the Free|Countries]], [[Homsartifacts]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Strong Badia the Free Responses|Responses]]:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Strong Badia the Free Responses (Bleak House)|Bleak House]], [[Strong Badia the Free Responses (The Field)|The Field]], [[Strong Badia the Free Responses (Homsar Reservation)|Homsar Reservation]], [[Strong Badia the Free Responses (Pompomerania)|Pompomerania]], [[Strong Badia the Free Responses (Country)|Country]], [[Strong Badia the Free Responses (Marzistar)|Marzistar]], [[Strong Badia the Free Responses (The Castle)|The Castle]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Promotional Media:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Strong Badia the Free Gameplay Trailer|Gameplay Trailer]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Songs:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Justice Combo Meal]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#C4BFE3;text-align:center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Episode 3:&amp;lt;br /&amp;gt;[[Baddest of the Bands]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Gameplay:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Baddest of the Bands Walkthrough|Walkthrough]], [[Limozeen&amp;#039;s Hot Babelien Odyssey]], [[Baddest of the Bands Teen Girl Squad Meets Limozeen|Teen Girl Squad Meets Limozeen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Various:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Bands in Baddest of the Bands|Bands]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[Baddest of the Bands Responses|Responses]]:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Baddest of the Bands Responses (House of Strong)|House of Strong]], [[Baddest of the Bands Responses (The Field)|The Field]], [[Baddest of the Bands Responses (Marzipan&amp;#039;s)|Marzipan&amp;#039;s]], [[Baddest of the Bands Responses (Club Technochocolate)|Club Technochocolate]], [[Baddest of the Bands Responses (The Track)|The Track]], [[Baddest of the Bands Responses (Battle of the Bands stages)|Battle of the Bands stages]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Promotional Media:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Baddest of the Bands Gameplay Trailer|Gameplay Trailer]], [[Behind The Bad Chapter 2: The Heist]], [[Baddest of the Bands Promo|Promo]], [[Baddestofthebands.com|baddestofthebands.com]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Songs:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Food-Related Love]], [[Cool Tapes songs]], [[Songs from Baddest of the Bands|Other songs]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#C4BFE3;text-align:center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Episode 4:&amp;lt;br /&amp;gt;[[Dangeresque 3: The Criminal Projective|Dangeresque 3:&amp;lt;br /&amp;gt;The Criminal Projective]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Gameplay:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Dangeresque 3: The Criminal Projective Walkthrough|Walkthrough]], [[Space Circus Catastrophe]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Responses&amp;#039;&amp;#039;&amp;#039;:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Dangeresque 3: The Criminal Projective Responses (Smoky Office)|Smoky Office]], [[Dangeresque 3: The Criminal Projective Responses (Brainblow City)|Brainblow City]], [[Dangeresque 3: The Criminal Projective Responses (Strongborneo)|Strongborneo]], [[Dangeresque 3: The Criminal Projective Responses (Secret Lab)|Secret Lab]], [[Dangeresque 3: The Criminal Projective Responses (Catacombs)|Catacombs]], [[Dangeresque 3: The Criminal Projective Responses (Old Club)|Old Club]], [[Dangeresque 3: The Criminal Projective Responses (Cutesy&amp;#039;s House)|Cutesy&amp;#039;s House]], [[Dangeresque 3: The Criminal Projective Responses (World Locations)|World Locations]], [[Dangeresque 3: The Criminal Projective Responses (The Sun)|The Sun]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Promotional Media:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Dangeresque: Puppet Squad]], [[Dangeresque 3 Gameplay Clips|Gameplay Clips]], [[Dangeresque 3 Mini-Site|Mini-Site]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Songs:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Today is Alright 4 2Nite]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#C4BFE3;text-align:center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Episode 5:&amp;lt;br /&amp;gt;[[8-Bit is Enough]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Gameplay:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[8-Bit is Enough Walkthrough|Walkthrough]], [[Gel-Arshie&amp;#039;s Pro Fruitboarder]], [[Redcoat Ghost Patrol]], [[Trogdor&amp;#039;s 3D-Ungeon]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Various:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[8-Bit is Enough Character Variations|Character Variations]], [[Spirits of &amp;#039;76]], [[Halfathlon]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;[[8-Bit is Enough Responses|Responses]]:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[8-Bit is Enough Responses (House of Strong)|House of Strong]], [[8-Bit is Enough Responses (The Field)|The Field]], [[8-Bit is Enough Responses (Crates)|Crates]], [[8-Bit is Enough Responses (Videlectrix Mainframe)|Videlectrix Mainframe]], [[8-Bit is Enough Responses (Halfathlon)|Halfathlon]], [[8-Bit is Enough Responses (Gel-Arshie&amp;#039;s Backstage)|Gel-Arshie&amp;#039;s Backstage]], [[8-Bit is Enough Responses (Stinkoman 20X6)|Stinkoman 20X6]], [[8-Bit is Enough Responses (Peasantry)|Peasantry]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Promotional Media:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; [[Behind The Bad Chapter 3: The Last Straw]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SBCG4AP Interviews]]&lt;br /&gt;
[[Category:Strong Bad&amp;#039;s Cool Game for Attractive People Responses]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>imported&gt;HRWikiMirrorBot</name></author>
	</entry>
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